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09-13-2008, 08:46 PM
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#1 (permalink)
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Join Date: May 2007
Posts: 2,210
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Themed Contest - Boss Fight
Boss Fight - Mapping
Contest Rules And Conditions
- Map must revolve around players fighting one or more "boss" creatures, or levels. A "boss" could be anything, but points will be deducted if its not sutabily "boss-like".
- All work must be started after this contest begins, for the purpose of this conetst.
- The features that may be edited are:
- Any artistic imports are allowed, as long as properly credited. Extra points will be awarded for using your own resources made for this contest.
- Imported spells, are not allowed, as well as larger systems. Systems like: Ammoroth's GetPlayerColoured are however permitted, but it would be best to design your own.
- Map may be any size, but it is reccomend to keep it to a reasonable size.
Contest Prizes And Winnings
| - First Place: 40 reputation points and a special award icon
- Second Place: 25 reputation points
- Third Place: 15 reputation points
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Contest Judging And Voting
- Jugding Criteria:
- 50 % of the winner shall be determined by the contest's appointed judge(s).
- 50 % of the winner shall be determined by the results of a public poll.
Contest Dates And Deadline
- Each map must be complete and submitted 3 weeks after the contest begins.
The contest shall begin on 00.00.0000 and conclude on 00.00.0000
(GMT)
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09-13-2008, 09:21 PM
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#2 (permalink)
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`
Join Date: May 2007
Posts: 2,210
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I rather though so myself, any suggestions or comments?
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09-13-2008, 10:01 PM
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#3 (permalink)
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I'm a pretty dwarfy boy
Join Date: Aug 2004
Posts: 315
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I think it'd be pretty cool. I'm not at all a terrainer/triggerer, so I couldn't compete, but I'd love to see something like this.
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09-13-2008, 10:26 PM
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#4 (permalink)
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Texture Artist
Join Date: Dec 2007
Posts: 4,163
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Sounds interesting, but I wont be hosting this until some of the other mapping contests have concluded. There are many on the waiting list.
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09-13-2008, 10:28 PM
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#5 (permalink)
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Banned
Join Date: Nov 2006
Posts: 6,459
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Hmm... This would be seriously fun, time to use all my powers to create a masterpiece :D
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09-13-2008, 11:19 PM
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#6 (permalink)
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`
Join Date: May 2007
Posts: 2,210
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Well, I'm glad that this is getting some intrest.
@Hawkwing I realize that. It should give some people time to plan!
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I think it'd be pretty cool. I'm not at all a terrainer/triggerer, so I couldn't compete, but I'd love to see something like this.
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Well, there is that. The main requerment is that you be a profiecent coder, with average terrain.
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09-13-2008, 11:22 PM
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#7 (permalink)
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!-!-!-!-!-!-!-!-!-!-!-!-!
Join Date: Jan 2008
Posts: 1,237
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"Extra points will be awarded for using your own resources made for this contest"
That's kinda unfair if you ask me cause not everyone can make models or stuff like that D:
Otherwise this sounds pretty nice competition
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i leaving beacouse all the rules of this page dont have sense and i have to report this rules to all and make sure this page are dead and dont be quiet mi friends and me go make another page without all these stupid rules. If you dont understend these stupid rules please fight with me!
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09-13-2008, 11:42 PM
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#8 (permalink)
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Agent 00COW
Join Date: Apr 2008
Posts: 367
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i think it sounds pretty cool but there needs to be more specific description of bosslike or there will be argurments, and you know it.
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09-14-2008, 12:11 AM
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#9 (permalink)
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iRawr
Join Date: Dec 2005
Posts: 8,349
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X.e.r.e.X, I was under the impression that contests were to pit your skills against other people? How does handicapping everyone who's better at something than you follow along with that...?
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09-14-2008, 12:24 AM
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#10 (permalink)
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WC Lore/Boss Mapmaker
Join Date: Dec 2006
Posts: 441
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Ahah! At last somthing I would compete in well enough to feel good about it.
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Originally Posted by PurplePoot
X.e.r.e.X, I was under the impression that contests were to pit your skills against other people? How does handicapping everyone who's better at something than you follow along with that...?
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Actually, I believe X.e.r.e.X is thinking well. Wouldnt getting getting an advantage by using your own resource making this a modeling contest, or a skinning contest as well? I say it should be kept at a "Boss Fight Contest"
~Asomath
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09-14-2008, 12:24 AM
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#11 (permalink)
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Texture Artist
Join Date: Dec 2007
Posts: 4,163
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Actually, I agree with X.e.r.e.X.
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09-14-2008, 01:05 AM
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#12 (permalink)
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`
Join Date: May 2007
Posts: 2,210
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Well, personally I don't. You should be rewarded for being able to make good models. You took the time to learn, and it follows that you should be able to implement them. The main point of the contest will still be to make a "Boss Fight". If the model is crappy, it will negate upon your score. Still, it is likely that if you can model, then you will make a model that fits your terrain better, and fits the game better.
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]i think it sounds pretty cool but there needs to be more specific description of bosslike or there will be argurments, and you know it.
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The "boss-like" ness will be determined by judges. Therefor arguments will not happen, unless the judge confilcts with himself. If the judge deems it 'un-boss-like" he will mark it as disqualified.
Those are my thoughts on the matter, so please. Everyone give feedback, or critisims.
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09-14-2008, 01:07 AM
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#13 (permalink)
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Texture Artist
Join Date: Dec 2007
Posts: 4,163
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But this is a mapping contest, not a modeling/texturing contest. And it should have nothing to do with the two.
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09-14-2008, 01:09 AM
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#14 (permalink)
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WC Lore/Boss Mapmaker
Join Date: Dec 2006
Posts: 441
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Yes, if you want good models, host a modeling contest. If you want to have a mapping contest, take the modeling part out, and make it a maping contest :D
~Asomath
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09-14-2008, 01:10 AM
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#15 (permalink)
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`
Join Date: May 2007
Posts: 2,210
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Well if that's what you think, and everyone agrees, I have two other suggestions:
1) One of the judging categores is, Models and how they fit with the rest of the map.
2) It is NOT a mapping contest, but an 90% mappings 10% other.
3) Eliminate the models altogether from the judging, but they will effect the vote, and the general appearance of the map.
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