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Old 10-24-2008, 06:53 PM   #1 (permalink)
 
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SFX Compo #3?

I suggest dark magic/darkness/blood. Nature was very limiting.

Well, if anyone is up for it.
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Old 10-25-2008, 01:25 AM   #2 (permalink)
 
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I like the idea of darkness/evil as halloween is coming up and it would fit the theme.
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Old 10-25-2008, 01:26 AM   #3 (permalink)
 
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unit only out of PARTICLES. ZOMG :D
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Old 10-25-2008, 01:34 AM   #4 (permalink)
 
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Haha, I actually considered that for the modeling contest.
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Old 10-25-2008, 03:13 PM   #5 (permalink)
 
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wasn´t dark/demonic already decided in the thread that JetFangInferno opened??
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Old 10-25-2008, 05:15 PM   #6 (permalink)
 
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Maybe, but we haven't had a darkness themed SFX compo so the idea must have gone down or something.

In any case Darkness/Blood is a lot more open than nature. You can go for pretty much any color scheme too, unlike the previous contest.

Same rules as the SFX compo #1 and #2.
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Old 10-27-2008, 07:36 PM   #7 (permalink)
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Yeah, demonic/dark sounds good.
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Old 10-28-2008, 12:51 PM   #8 (permalink)
 
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Yup, im all 4 it!
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Old 10-28-2008, 10:55 PM   #9 (permalink)
 
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It seems we've all decided on theme. It's about time we had one of these contests. Unfortunately it's far down on the waiting list. Feast your eyes on the list thingy!

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Old 10-28-2008, 11:00 PM   #10 (permalink)
 
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ahhh why is texturing after terrain competition ... is it because everybody can terrain instead of texturing? :'(
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Old 10-28-2008, 11:03 PM   #11 (permalink)
 
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Terrain Contest #4 Winner: Monster Mash 

IMO Texturing should be before terrain.
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Old 10-28-2008, 11:56 PM   #12 (permalink)
 
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This isn't the place to discuss it, but I have changed it anyways.
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Old 10-29-2008, 12:25 AM   #13 (permalink)
 
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Do the speels need to be mui?
Cuz it sucks for gui-users to have that restriction - if it doesn't need to be mui, I'll join D:
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Old 10-29-2008, 10:14 AM   #14 (permalink)
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Quote:
Originally Posted by Squiggy View Post
Do the speels need to be mui?
Cuz it sucks for gui-users to have that restriction - if it doesn't need to be mui, I'll join D:
This is an SFX compo discussion thread >.=.>
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