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10-24-2008, 06:53 PM
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#1 (permalink)
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^^
Join Date: Sep 2006
Posts: 2,365
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SFX Compo #3?
I suggest dark magic/darkness/blood. Nature was very limiting.
Well, if anyone is up for it.
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10-25-2008, 01:25 AM
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#2 (permalink)
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Agent 00COW
Join Date: Apr 2008
Posts: 367
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I like the idea of darkness/evil as halloween is coming up and it would fit the theme.
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10-25-2008, 01:26 AM
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#3 (permalink)
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Banned
Join Date: Nov 2006
Posts: 6,459
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unit only out of PARTICLES. ZOMG :D
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10-25-2008, 01:34 AM
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#4 (permalink)
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Agent 00COW
Join Date: Apr 2008
Posts: 367
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Haha, I actually considered that for the modeling contest.
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10-25-2008, 03:13 PM
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#5 (permalink)
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Bumblebee
Join Date: Jun 2006
Posts: 705
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wasn´t dark/demonic already decided in the thread that JetFangInferno opened??
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10-25-2008, 05:15 PM
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#6 (permalink)
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^^
Join Date: Sep 2006
Posts: 2,365
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Maybe, but we haven't had a darkness themed SFX compo so the idea must have gone down or something.
In any case Darkness/Blood is a lot more open than nature. You can go for pretty much any color scheme too, unlike the previous contest.
Same rules as the SFX compo #1 and #2.
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10-27-2008, 07:36 PM
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#7 (permalink)
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Model & Tutorial Moderator
Join Date: Nov 2006
Posts: 7,328
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Yeah, demonic/dark sounds good.
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10-28-2008, 12:51 PM
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#8 (permalink)
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blup...
Join Date: Jun 2006
Posts: 439
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Quis custodiet ipsos custodes? -Who guards the guardians?
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10-28-2008, 10:55 PM
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#9 (permalink)
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Texture Artist
Join Date: Dec 2007
Posts: 4,163
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It seems we've all decided on theme. It's about time we had one of these contests. Unfortunately it's far down on the waiting list. Feast your eyes on the list thingy!

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10-28-2008, 11:00 PM
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#10 (permalink)
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Is Green! OMG!!
Join Date: May 2008
Posts: 1,270
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ahhh why is texturing after terrain competition ... is it because everybody can terrain instead of texturing? :'(
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(Sorry for my english  because i'm a french canadian (Québec)  )
[22-57-19] Elenai: I need no hot tub as an excuse to be naked
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10-28-2008, 11:03 PM
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#11 (permalink)
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Full of Hate. Beware.
Join Date: May 2007
Posts: 1,485
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IMO Texturing should be before terrain.
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10-28-2008, 11:56 PM
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#12 (permalink)
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Texture Artist
Join Date: Dec 2007
Posts: 4,163
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This isn't the place to discuss it, but I have changed it anyways.
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10-29-2008, 12:25 AM
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#13 (permalink)
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Returned to mapping
Join Date: Mar 2008
Posts: 1,653
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Do the speels need to be mui?
Cuz it sucks for gui-users to have that restriction - if it doesn't need to be mui, I'll join D:
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10-29-2008, 10:14 AM
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#14 (permalink)
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Model & Tutorial Moderator
Join Date: Nov 2006
Posts: 7,328
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Quote:
Originally Posted by Squiggy
Do the speels need to be mui?
Cuz it sucks for gui-users to have that restriction - if it doesn't need to be mui, I'll join D:
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This is an SFX compo discussion thread >.=.>
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