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02-16-2008, 06:58 PM
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#1 (permalink)
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^^
Join Date: Sep 2006
Posts: 2,365
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Ideas for SFX Competition #2
Quote:
Originally Posted by Pyritie
I'm surprised though. I would've thought WILL would've beaten me.
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Well... uh... I was thinking that too.
Just kidding, though I am disapointed by my results... Hopefully I'll do better in the second.
Also, this competition, to me at least, was a complete success. Hopefully we'll have the second one up soon. I vote Magic/Arcane/Spells as the next theme. It's very easy to come up with a flashy arcane effect.
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02-16-2008, 07:08 PM
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#2 (permalink)
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Model & Tutorial Moderator
Join Date: Nov 2006
Posts: 7,328
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Or nature even, seeing as spring's coming up. Could do earth stuff or trees or even some night elf stuff.
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02-16-2008, 08:52 PM
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#3 (permalink)
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I Break Chopsticks
Join Date: Jul 2004
Posts: 672
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Hmm nature is very hard to judge because both green and or brown can be used to represent "earth." One might consider dirt and gravel to represent nature while another might consider leaves and grass to be a better choice. We should do a vote for which theme we will compete for in the next contest.
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02-16-2008, 08:59 PM
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#4 (permalink)
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Model & Tutorial Moderator
Join Date: Nov 2006
Posts: 7,328
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Which is why I like nature. It's more open-ended. You could do both brown OR green.
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02-16-2008, 09:05 PM
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#5 (permalink)
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Kelani mage
Join Date: Jul 2004
Posts: 3,305
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Actually the four elements of nature are fire, water, earth and air! Which would make the whole theme "elemental" => earth is what you guys talk about, when refering to green and brown
How about death? Or light? Or... blood elven effects? Okay, I got carried away a bit too much with the last. Maybe 'runes'? But still... elemental again? Dunno about that...
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02-16-2008, 09:29 PM
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#6 (permalink)
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I Break Chopsticks
Join Date: Jul 2004
Posts: 672
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runes = more uvwrapping madness... to make it interesting, lets make it ONLY custom textures =P
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02-16-2008, 09:41 PM
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#7 (permalink)
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Kelani mage
Join Date: Jul 2004
Posts: 3,305
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If I remember well, you had made some quite good runes yourself. Ain't I correct? I see you have something personal against my uvwrapping technique. If you're jealous that you cannot use it yourself... that's fine with me! I was just making a suggestion, but it's nice to see you so offended. LOL
-Daelin
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02-16-2008, 10:20 PM
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#8 (permalink)
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Model & Tutorial Moderator
Join Date: Nov 2006
Posts: 7,328
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No I think he's saying you'd rely again on your UV rune mapping stuff instead of trying other things.
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02-16-2008, 11:21 PM
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#9 (permalink)
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^^
Join Date: Sep 2006
Posts: 2,365
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Enough arguing.
We can't do fire, everyone would make an explosion... or a fire. Not exactly original.
Water is a bit limiting, and we already did "Ice".
Nature/Earth sound more fitting for a modelling competition, not much SFX possible there.
Spells is easy and allows for lots of different results.
Elemental might work too... we just have to ban fire as an element.
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02-17-2008, 02:17 AM
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#10 (permalink)
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I Break Chopsticks
Join Date: Jul 2004
Posts: 672
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Quote:
Originally Posted by Pyritie
No I think he's saying you'd rely again on your UV rune mapping stuff instead of trying other things.
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Exactly. And yes, earth and nature might be fun to make since that section of the warcraft universe is totally neglected.
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02-17-2008, 06:26 AM
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#11 (permalink)
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Terrain Moderator
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Join Date: Sep 2006
Posts: 5,510
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I think light or death/dark should be next.
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02-17-2008, 07:18 AM
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#12 (permalink)
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ɹǝsn
Join Date: Feb 2006
Posts: 3,470
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What if we had to create a dual effect? Like effects that incorporated light and dark, fire and water, etc. in one effect?
--donut3.5--
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02-17-2008, 08:00 AM
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#13 (permalink)
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Kelani mage
Join Date: Jul 2004
Posts: 3,305
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Quote:
Originally Posted by WILLTHEALMIGHTY
We can't do fire, everyone would make an explosion... or a fire. Not exactly original.
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I'd have to disagree with you here as well. Fire can be so much more productive than just explosions and plain fire. There are quite a lot of ideas I have in mind when I think about the idea of fire, infernal, yadayada.
Anyway, the idea of dual effects sounds intriguing, though I bet some monstruous and random effect would be created. I was looking at that elemental aura between the models on the site (no offense to the author) and that's a good example of a bad hybrid effect. Though yes... it is highly possible to come up with fiable hybrid effects. It will be really tough this way though... :) Sounds like a challenge!
-Daelin
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02-17-2008, 08:04 AM
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#14 (permalink)
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ɹǝsn
Join Date: Feb 2006
Posts: 3,470
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Another idea (if this would fit) is ward. While it would require a little more geometry, most people could take a standard ward, or Oinkerwinkle something up, it would be fairly basic. Toss on some particles and ribbons, and it might be cool.
--donut3.5--
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02-17-2008, 10:58 AM
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#15 (permalink)
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Model & Tutorial Moderator
Join Date: Nov 2006
Posts: 7,328
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Hmm... this is true, there are not very many ward models on here at all...
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