F.A.Q.:
What is Warcraft III : World of Warcraft(Wc3:WoW)?
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Warcraft III : World of Warcraft(
Wc3:WoW) is a new type of campaign project which will use the
Warcraft III engine to make an artificial World of Warcraft, originally created by Blizzard Entertainment. You'll choose your own race and class. You will venture the lands of Azeroth which contains well terrained landscapes that aim to look very similar to the landscape in World of Warcraft.
Wc3:WoW uses a special 3rd Person 3D camera which is almost exactly like the cameras in World of Warcraft. Moving from map to map to get further in the lands of Azeroth, Searching and doing as many quests you can find, some will be quests from World of Warcraft, others will be made up and totally new quests. We also implemented the "Wandering NPCs" System which allow you to see the NPCs wandering around the world and act as real people playing with you and you can even add them to your party to join you in your epic questing or help you grind for experience And their A.I. is amazing and like something never before seen in Warcraft III history...
Wc3:WoW also plans to become a monthly fee free MMORPG and will require no payment to play either (
Except to buy Wc3:Reign of Chaos and Wc3:The Frozen Throne).
Wc3:WoW is already known world-wide and we hope that by the time it becomes an MMORPG, that our reputation and number of fans grows much larger!
Warcraft III : World of Warcraft Features
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Choose one of five playable Warcraft III main races and one of nine classes from World of Warcraft
- Character saving and loading system, up to three characters!
- Forge your weapons and armors, brew your potions, and cook your own food
- Wandering NPC System, allows you to travel together with other NPCs
- Tons of single-map and multi-map quests
- Terrain in War3WoW resembles the terrain in World of Warcraft
- Realistic A.I.; Alliance Heroes (Made to be like gankers) even raids horde territory vice versa
- Same music and sounds as used in World of Warcraft
- Explore every area located in Kalimdor
- Zepplins and Transport Ships are included
- Flight Paths are available!
- Dungeons such as Ragefire Chasm are featured in the campaign
- Highest level capacity is 60!
- Mail money or items to other saved characters or to other players(If player is online)!
- Many professions to choose from such as Herbalism, Cooking, First-Aid, and Mining
Is Warcraft III : World of Warcraft a multiplayer mod?
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No. However, once
Wc3:WoW reaches it's final version, it will become multiplayer as well. The campaign it self will be playable online, with an extended player limit probably around 20-40, possibly more. High quality dedicated servers will have player limits up to 100! But the player-limit undecided.
Warcraft III : World of Warcraft Project Team Members
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To check who deserves credit for working on
Wc3:WoW and who is still part of the team and have left. Go here!
Warcraft III : World of Warcraft Progress and Project Planning
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Almost all of the basic triggers are already done, but we still need to fix a lot of bugs. If you discover any bugs that have not already been reported, please report any bugs you find in the game at our forums and it will be fixed in the next demo. About the next release, we are focusing the project primarily on the Western region, which is Kalimdor and Teldrassil. However, talk about bringing Lordaeron into the mod is at hand as well. We may also include Tirisfal Glades, The Undercity, Stormwind, and Elwyn Forest in the next version, so stay tuned and keep checking the News page for the latest updates!
When do you suppose will the next demo be released?
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We don't have a release date out yet for the next demo, however we are getting much closer to releasing the next demo of
Wc3:WoW. So keep your eyes open and keep yourself updated by visiting the forums and website's News page often. It may take several months until it is actually completed and ready for launch on the website. If you wish to become an official beta tester, please apply to be one by contacting the team at:
War3_WoWTeam@hotmail.com or
Wc3WoWTeam@Gmail.com
Please answer the three main questions in the email which can be found at the Downloads page.
What makes this mod seem/look like World of Warcraft?
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Many things make it seem like the original game, World of Warcraft. For example, you can invite NPC heroes that wander around and grind and sometimes try to fight against alliance NPC heroes that come onto Horde/Alliance territory to pick a fight. They can also join your group if you ask them to. Once they join your group, they will follow you wherever you go until you or they die. You can also tell them to go ahead of you and attack something. You also have professions such as Herbalism. The Alliance also comes to Horde territory and will try to gank you and your group-mates! A controlable camera, giving you the ability to change the camera angle and camera distance. There is also a Keyboard Movement System, which can prove to be more useful than clicking everywhere on the minimap and on the terrain. And of course, the great in-game A.I. making it seem almost as if you were playing the the game with other people!
What do each colored unit on minimap represent?
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Orange glowing heroes on the minimap represent Alliance(
hostile), yellow glowing heroes represent allied players of the Horde(
friendly) dark green represents NPCs and Blue represents zepplins and wyverns.
What is the estimated filesize of the currently released demo and the demo still to come?
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The previously released demo was
18,633kb (
Demo has been removed from website.) and the upcoming demo will be around 30-40mb.
How many maps will be in the next demo so far?
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So far 16 maps are completed, we plan to have about 18 in the next demo release though.
Will Outlands and/or Northrend be included?
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No. Outlands and Northrend are the last thing the
Wc3:WoW Team is worried about making. After Kalimdor and Lordaeron are 100% done, we might continue to make Outlands and other expansion areas. But it may take years until we reach the point that
Wc3:WoW is finally done.
Will the Alliance ever be playable? What advantages/disadvantages are there for both nations of the Horde and Alliance?
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In the demo we've released, the Alliance is not playable. However, in the new demo, Night Elves and the Humans of the Alliance will be playable and possibly the Undead for the Horde. The advantages and disadvantages of the Alliance players are/will equal to the Hordes. But the only disadvantage for Alliance players is that only Night Elves and Humans will be enabled until we can get the other races starting zones and cities done first.
Can players create new characters and customize their appearance?
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Unfortunately, customizing your character's appearance (
i.e. Beard, Skin Tone, etc.) is not featured in this campaign. But we might implement it after the upcoming demo is released. Not promising anything though. A system that allows players to customize their character's appearance and keep it like that even after they save/load their character would be very difficult to make. But hopefully we'll get it in or something like it into the campaign some day...
What areas are completed so far and need no further work, atleast for a while?
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All of Mulgore is completed, Durotar is almost completed, and Darnassus is almost completed as well. However, Thunder Bluff of Mulgore (
Tauren City) is going to be revamped and made much more accurately than it is now to make it look a lot more like the Thunder Bluff in World of Warcraft.
What areas will be included in the next demo?
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Ashenvale, Barrens, Darnassus, Dolanar,
Durotar,
Echo Isles,
Mulgore,
Orgrimmar, Ragefire Chasm, Teldrassil,
Thunder Bluff, Tirisfal Glades, The Undercity. (
Names in bold are either done or almost done)
How many quests are included in the next demo?
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In the next demo, there will be five quests per newbie zone. Ten quests in total for each race. Example: Orcs recieve quests from Orc NPC's in the Valley of Trials, but must venture to Mulgore and into the Tauren's newbie zone to recieve Tauren quests by interacting with Tauren NPC quest givers.
System Requirements:
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We recommend you to use mid-end computer system, this is our scratch specification:
1.2-1.5GHz+, 256MB+ RAM, 64MB+ Videocard, WindowsXP (Home Edition)/WindowsXP (Office)/Windows Vista. Although the mod may still run if you don't meet these requirements, some bugs may occur if you use a system with lower performance than this.