Cant extract his rar files, but is this what your lookin for? i gave the track 4 diff animations for 4 angles
dont think your gonna be able to make turns on anything to steep
Hope this helped
If your looking for sumthin else plz PM me with more detail on what you want
draw in notepad or sumthin
(draw a scale on bottom, X=forward Y=Right Z=UP)
ill try to put all the animations on a single model
well me no like math. but are you asking that each angle is one square unit? ala slanted pieces are longer? you should prolly keep them all the same,size it would look better
I will lay out Every piece want how long i want them ect. And the de mentions.
And give the piece he made as a demo piece.
Ill do all the math. i was wrong to try and throw that on you guys.
Anyway, Give me some time ill Draw each model up so its very easy to till how i want each model. And no some are different lengths i know what you mean.
Unless you really want me to explain why and the methods just trust me :)
Ok i have Revisted This game idea, and am currently head on working on it.
Info
OK I have realized that my request in the past were unclear.But I have now redrawn it up so its Very Straight forward. All i need for the model now is just a few modifications.
The Current Build For the models Are attached at the bottom. They were sent in by Mario_64
I am looking for 7 Versions of The Track Model.
Look At the first 2 thumbnails under my post For Detailed info. In each thumbnail on the right side there is a summery for all the information you should need.
1.Flat Version (0 Degrees)
2.Angle Version (15 Degrees)
3.Angle Version (30 Degrees)
4.Angle Version (45 Degrees)
5.Angle Version (60 Degrees)
6.Angle Version (75 Degrees)
7.Vertical Version (90 Degrees)
A few important things.
1. All Models when you go to war craft and you tell it to face Angle 0 Should be facing to the right.
2.The lengths of the model are very important. i can scale them bigger in war craft but they must be scaled to each other, as i have in my paper, its really clear how i need it.
If your confused with the unneeded info, just look at summery.
3.A few models are pretty much the same but just rotated upside down, or rotated 90 Degrees (about 3) Ex: Flat Version And Vertical Version
Any Questions Please ask.
Mario_64 Made the first version of the model, but we couldn't quite get it to fit like i wanted, but i have redrawn everything up so it should be a very straight forward process. And of course you would get credit.
P.S. I know i could Do it with 4 models, but it will make it alot easier on me if i could get all 7.
Wrong
1.Correct Lengths of Track
2. Amount of Middle Polls. (Most are 3, 1 is 4)
the Track tracks shouldn't be all the same length.
See there should be 7 Tracks. (You have 7 thats good)
But Track Number 4 Should have 4 polls in it instead of 3.
It Pretty visually hard for me to tell if the others are of the correct length. But it appears they are all the same length.
Many of them should be of different length.
But If You can follow the first 2 thumbnails in my last post. They tell how long each one should be. And how many polls in the middle, and how long the end parts are. Ect
There is a Summery For each Model. In the thumbnails on the right side.
It Tells all needed info for the models.
Try taking a look at that.
But thnx for putting some effort into it. but its still not quite there.
This time around i really have everything planed out Much more clear then before. I think from the time i start coding to the end. For all the major functions to work. Wont take me for then 2-3 weeks.
After that , it may take while to get everything all cleaned up.
I am learning to plan better every day. and do better with presentations. and learning to ask better questions and explain things in a better way.
ah rover2341 noob statues is starting to grow towards a pro. :)
That could be tight. I will need that at some point.
I figured id be lazy for something thats already made (like a gold mine cart like) in till the very end maybe.
If you were to do it...You got alot of freedom on how you would like to it :)
But Suggestions
1. Have Some cart models have no people in them
2. Consider a front cart. that looks different then the rest.
3. Lighting strip on the side (Just kidding, but i don't care anything you want.)
I was Thinking That it would be just humans inside them or just orc's. But you could try either or anything else. But preferably the people in the carts appear somewhat human (Ex: Not a wisp)
Trying to think of any other models needed... O Ya I was hoping the flag the humans have. the blue banner on a stick. If i could get that in 8 colors (the 8 colors of the players). They would sit in front of the roller coasters. But i might be able to change that in the editor but i dont think so...
ill make the flag team colored XD, easily but what flag exactly? whatmodel is it on? castle EDIT: oh you want them attached to the coaster, i could make em sepearate if mario would do attachment points...