How do you use more than one texture on a model with milkshape? I tried using 2 different materials but when i exported it only had textures 1 white.blp, i didn't see a place to put the second one.
[nvm I figured it out]
You just add a second texture in the mdl file and change the material id to reference the second texture.
Code:
Textures 1 {
Bitmap {
Image "Textures\white.blp",
}
}
becomes
Code:
Textures 2 {
Bitmap {
Image "Textures\whatever.blp",
}
Bitmap {
Image "Textures\yaddayadda.blp",
}
but then you have to change the materials part to match the texture..
static TextureID 0,
...
static TextureID 1,