(Keeps Hive Alive)
Go Back   The Hive Workshop - A Warcraft III Modding Site > Warcraft III Tutorials > General Mapping Tutorials

General Mapping Tutorials This board contains tutorials that provide generic mapping information.
Read the Rules before posting.

Reply
 
LinkBack Thread Tools Display Modes
Old 05-19-2007, 10:38 AM   #16 (permalink)
 
Flame_Phoenix's Avatar

Map Maker
 
Join Date: May 2007
Posts: 1,536

Flame_Phoenix has a spectacular aura about (144)Flame_Phoenix has a spectacular aura about (144)Flame_Phoenix has a spectacular aura about (144)Flame_Phoenix has a spectacular aura about (144)


Divide my tutorial into sections ??? mmm i think it is a great idea. Thank for telling me that. I will try to do that.
Flame_Phoenix is offline   Reply With Quote
Old 05-21-2007, 09:11 PM   #17 (permalink)
 
Flame_Phoenix's Avatar

Map Maker
 
Join Date: May 2007
Posts: 1,536

Flame_Phoenix has a spectacular aura about (144)Flame_Phoenix has a spectacular aura about (144)Flame_Phoenix has a spectacular aura about (144)Flame_Phoenix has a spectacular aura about (144)


Hi !! It is done, I have divided my tutorial into sections. However I always seek perfection, and I feel my tutorial is not perfect. I have something in mind. Can someone please tell how to create hyper links to the different sections of my tutorial ?

Quote:
the condition of men it's his constant fight to reach perfection. I am just another man. Please help me reach it. Flame_Phoenix
Flame_Phoenix is offline   Reply With Quote
Old 05-24-2007, 12:08 AM   #18 (permalink)
 
Chaos Overlord's Avatar

Black Hand Reporting
 
Join Date: Feb 2007
Posts: 1,112

Chaos Overlord has little to show at this moment (53)


Well I think that this is a very professional and complete tut. WHERE WERE YOU A YEAR AGO WHEN I NEEDED THIS? lol jk. But really, where were you? Back on topic now.... for making hyper links to inside your tut, you dont have to. Just make it so each section has it's own little thing (I, II, ect.) so then people can just CTRL-F and search for I or II or whatever. that works well.
__________________
I am back!
Quote:
Originally Posted by Massive_attack View Post
Omfg you made buildings too ?! -_-
Chaos Overlord is offline   Reply With Quote
Old 05-24-2007, 12:27 AM   #19 (permalink)

iRawr
 
Join Date: Dec 2005
Posts: 8,349

PurplePoot is a splendid one to behold (807)PurplePoot is a splendid one to behold (807)PurplePoot is a splendid one to behold (807)

Paired Mapping Contest #4 Winner: Fallen Angel - Lucifer's Keep Respected User: This user has been given the respected user award. Map Development Mini-Contest #1 Winner: Stand of the Elements 

For the jump-things, you can do

[goto=(id)]Text[/goto]

will create a goto to (id). (id) can be any string, eg. Test

then, add a [point], such as

[point]Test[/point]

Then the [goto=Test] would lead to Test. However, I'm pretty sure the tags aren't working for the moment (however, I can't say, since this is in unparsed VB mode)
PurplePoot is offline   Reply With Quote
Old 05-24-2007, 02:32 PM   #20 (permalink)
 
Flame_Phoenix's Avatar

Map Maker
 
Join Date: May 2007
Posts: 1,536

Flame_Phoenix has a spectacular aura about (144)Flame_Phoenix has a spectacular aura about (144)Flame_Phoenix has a spectacular aura about (144)Flame_Phoenix has a spectacular aura about (144)


Thanks for you nice comment Chaos Overlord. My tutorial is already divided into sections.
PurplePoot the [goto] codes don't work, as you said so. This means that unfortunately my tutorial will not have the hyperlinks stuff. Without that i think my tutorial is ready for now. I am waiting more suggestions, but for now, it is done.
Flame_Phoenix is offline   Reply With Quote
Old 05-24-2007, 03:13 PM   #21 (permalink)
Overall Site Manager
 
Wolverabid's Avatar

 
Join Date: Oct 2006
Posts: 8,408

Wolverabid has much of which to be proud (1218)Wolverabid has much of which to be proud (1218)

Respected User: This user has been given the respected user award. User of the Year: 2007 

I think you recently took some steps BACKWARD, Flame_Phoenix.

Quote:
(image 1)
Quote:

--------------------------------------------------------------------------------------------------------


"Section 2"
etc. etc. etc.

In my opinion the above are examples of (what I personally would consider to be) "vertical spam."

Those portions of the tutorial
  1. Distract the reader's attention.
  2. Add unnecessary vertical lines to the document, making it more difficult to read.
  3. Do not DESCRIBE anything: they simply exist.

If you wish to leave them, I would recommend providing DETAIL for those items:
  • (image1) >===> (detailed description of image1.)
  • "Section 2" >===> accurate description/title for Section 2.

The [goto] and [point] tags are temporarily disabled. They will be restored as Ralle exterminates the bugs related to the recent vBulletin upgrade.
Wolverabid is offline   Reply With Quote
Old 05-24-2007, 07:59 PM   #22 (permalink)
 
Flame_Phoenix's Avatar

Map Maker
 
Join Date: May 2007
Posts: 1,536

Flame_Phoenix has a spectacular aura about (144)Flame_Phoenix has a spectacular aura about (144)Flame_Phoenix has a spectacular aura about (144)Flame_Phoenix has a spectacular aura about (144)


WolveRabid the ---------------------------------------- are not there just to spam or to distract readers attention. They have a reason of being there, which is to separate the different sections of my tutorial. The simple------------ informs me and other people about when a section ends and about when a sections starts. Their main reason is not to simply exist, it is to separate and i believe they make the reading of the tutorial easier for everyone.
I don't want this to be considered as spam, because it is not meant to be it. In other websites there is a command that creates an horizontal line in the document, separating it in two different sections. Because I couldn't find that command available here, I decided to create the line myself.
I can give more detail to the separating lines, so than people don't think it's just another line in the tutorial. I don't know what else i can do.
Flame_Phoenix is offline   Reply With Quote
Old 05-27-2007, 07:10 PM   #23 (permalink)
Overall Site Manager
 
Wolverabid's Avatar

 
Join Date: Oct 2006
Posts: 8,408

Wolverabid has much of which to be proud (1218)Wolverabid has much of which to be proud (1218)

Respected User: This user has been given the respected user award. User of the Year: 2007 

In fact the Chieftain has included a vBulletin horizontal rule tag for us to use.

[hr]500[/hr]

produces this horizontal rule:



Please keep horizontal rule widths to 640 pixels or less.
Wolverabid is offline   Reply With Quote
Old 05-27-2007, 11:02 PM   #24 (permalink)
 
Flame_Phoenix's Avatar

Map Maker
 
Join Date: May 2007
Posts: 1,536

Flame_Phoenix has a spectacular aura about (144)Flame_Phoenix has a spectacular aura about (144)Flame_Phoenix has a spectacular aura about (144)Flame_Phoenix has a spectacular aura about (144)


Hii al again. Thanks for telling me the [hr] stuff, it makes my tutorial seems more beautiful than that ugly line. I have removed now the "spam lines" and i think it is between 640 pixels now.
All done now (I think).

Quote:
Keep posting threads. Flame_Phoenix
Flame_Phoenix is offline   Reply With Quote
Old 05-30-2007, 08:56 PM   #25 (permalink)
 
Flame_Phoenix's Avatar

Map Maker
 
Join Date: May 2007
Posts: 1,536

Flame_Phoenix has a spectacular aura about (144)Flame_Phoenix has a spectacular aura about (144)Flame_Phoenix has a spectacular aura about (144)Flame_Phoenix has a spectacular aura about (144)


Anyway do you know when will my map be ready to move to the next section ???
Flame_Phoenix is offline   Reply With Quote
Old 05-31-2007, 09:22 PM   #26 (permalink)
 
sonkan1's Avatar

User
 
Join Date: Jan 2007
Posts: 336

sonkan1 has little to show at this moment (15)sonkan1 has little to show at this moment (15)


ook, i think you can make this one clearer and i think you´w messed a thing up in the tot, but elles a really good toto =)) btw, use the path of sight blockers and the both path blockers (includes both air and foot,) (\(-.,,.-)/) (the wierd fish man in pirates of the carabein)
__________________

Faith RPG
Terrain llllllllll Triggers llllllllll Units llllllllll Overall llllllllll Extra note: realy would need some help.
sonkan1 is offline   Reply With Quote
Old 06-02-2007, 06:59 PM   #27 (permalink)
 
xXShoguNXx's Avatar

User
 
Join Date: Jun 2007
Posts: 2

xXShoguNXx has little to show at this moment (1)


Thumbs up Great Tut!

Well what can i say this tutorial made may day.Thanks a lot...Ive tryed to do it my self to solve this particular problem by looking other ppl's maps but i always got stuck in those "programing" stuff.Thnx once again...
xXShoguNXx is offline   Reply With Quote
Old 06-04-2007, 10:37 PM   #28 (permalink)
 
Flame_Phoenix's Avatar

Map Maker
 
Join Date: May 2007
Posts: 1,536

Flame_Phoenix has a spectacular aura about (144)Flame_Phoenix has a spectacular aura about (144)Flame_Phoenix has a spectacular aura about (144)Flame_Phoenix has a spectacular aura about (144)


It is I that should be thanking you xXShogunXx for telling me that. It is really very encouraging. But why do only this ? Keep your eyes in my tutorial, i will soon add path blockers sonkan1 suggested, path blockers are not really 100% necessary but they help a map to reach perfection. Soon, my next tutorials will be about making Hero reviver systems or auras (all kinds of auras day/night triggered, non triggered, etc.) or dueling systems for heroes and teams. Hope you enjoy it too when the time comes. Another thing i was not able to read your message, can you send it again please ?

Quote:
You can also, and you should also, have a look on my tutorial map, i think it can help you out =). Flame_Phoenix
Flame_Phoenix is offline   Reply With Quote
Old 06-11-2007, 10:28 AM   #29 (permalink)

User
 
Join Date: Jun 2007
Posts: 1

Xuji is an unknown quantity at this point (0)


Thank u very much for this tutorial it helped me alot!
Xuji is offline   Reply With Quote
Old 06-11-2007, 10:41 PM   #30 (permalink)
 
Flame_Phoenix's Avatar

Map Maker
 
Join Date: May 2007
Posts: 1,536

Flame_Phoenix has a spectacular aura about (144)Flame_Phoenix has a spectacular aura about (144)Flame_Phoenix has a spectacular aura about (144)Flame_Phoenix has a spectacular aura about (144)


No problem Xuji. It i s always a pleasure to help good people.
Well Guys I've finished my last section - the Path Blockers. Please feel free to comment it, I want to make my tutorial as best as possible.
With this last section finished i think i have finally ended my tutorial. However, there is one remaining question: are the jump tags (go to) already working ??? I would like to use them in my tutorial.
By the way, how can i create a movie for my tutorial ?

Quote:
Feel free to post more comments. Flame_Phoenix

Last edited by Flame_Phoenix; 06-12-2007 at 12:12 PM..
Flame_Phoenix is offline   Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
[Trigger] Need help with hero tavern twelveoclock Triggers & Scripts 2 01-13-2008 12:26 PM
Hero Tavern Oziris Terrain Board 13 01-05-2008 06:18 PM
The Last Tavern Hero MadCat Triggers & Scripts 4 04-03-2005 03:03 PM
Hero Tavern igothacks Map Development 1 01-24-2005 02:54 AM
Hero Tavern igothacks Site Discussion 1 01-01-1970 04:00 PM

All times are GMT. The time now is 05:30 PM.






Your link here 
Loans | Credit Card Consolidation | Debt Consolidation | Credit Counseling | Loans
Powered by vBulletin®
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.2.0
Copyright©Ralle