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Old 08-16-2008, 03:17 PM   #1 (permalink)

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MDL to MDX converter (Yobgul) ARRRGH!

-I made a model with gmax, following step by step the best tutorials I could find.

-I am using yobgul's file converter.

-I opened a notepad, stuffed the code from gmax inside, called it (...).mdl, and, hey, what do you know, it became an mdl file. At least, that's what it says.

-Then I wanted to 'LOAD FILE' (...).mdl in the converter (and YES, I switched it to "MDL 3D models"), but when I tried loading the file, it said "Unknown file format!".

-I triple-checked everything above.


(For creating the MDL file, I used the code from gmax (without "Export successful!" and the other bullcrap) and something called "Notepad++".
I called it mdl, and it claims to be mdl now.)
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Old 08-16-2008, 09:55 PM   #2 (permalink)

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Ok a little update

I tried the same thing with another file, and this one... didn't work either, but at least it recognized it as a mdl file. However, when I clicked "convert to mdx", it said:

Error (line1):Unexpected token "(some kind of square-thingy) 1/2"

So I guess this one is an error with the code. I removed the last line "Export sucessful!", but I'm not sure what I should remove at the beginning (in the tutorial, they said "remove comments at the beginning" but I have no idea what these are).
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Old 08-18-2008, 03:17 PM   #3 (permalink)
 
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Try the MDLX Converter; no such issues for me (yet...)

Or just Magos, where you rename when you save.
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Old 08-18-2008, 08:20 PM   #4 (permalink)
 
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Yes, don't use those ancient tools. However mdlx is safer tool to convert than magos.
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