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Old 05-30-2008, 12:42 PM   #1 (permalink)
 
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delay reducer

1st of all i know this is a wc3 editing forum, but there isnt a forum for just wc3 tools (i think, have looked)

when i play warcraft 3 i tend to play + host escapes and tds and people always complain about delay and it gets really annoying

does anyone know a website where a i can find a delay reducer. that works and is safe.

thanks

EDIT: wheres the download bloody_turds.
EDIT 2: i found the download but the zip file was invalid/corrupt

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Old 05-31-2008, 05:11 AM   #2 (permalink)
 
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http://clanmmu.b1.jcink.com/index.php?showtopic=252
there thats a LAN hoster, it will convert your lan games to bnet games, alowing ppls from bnet to enter, it will improve key lag greatly and all other lags nicely also
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Old 06-01-2008, 03:50 AM   #3 (permalink)
 
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Maybe because normal WC3 tools like Listchecker and Banlist are illegal and thus not supported here. Anyways, tools like that increase delay.
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Old 06-11-2008, 04:51 AM   #4 (permalink)
 
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there not supported here? meh arnt many mods illegal, weu, map protection ect, i really just dont think blizz cares, aslong as the program dosnt give viruses/screw anyone/cheat i duno why blizz would have a problem with it..
if im still in the wrong i apollogize
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Old 06-11-2008, 01:10 PM   #5 (permalink)
 
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Old 06-11-2008, 07:00 PM   #6 (permalink)
 
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Yea, PirateBay rocks :P

I don't know how is this thing with B.Net, but games on PvPGN realms use P2P network protocols, which means the slowest peer on the network is the overall speed of every player.
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Old 06-11-2008, 09:09 PM   #7 (permalink)
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You can not reduce lag when playing. Anyone who thinks you can is probably not thinking straight. The "lag" is caused by the time your signal from your PC takes to reachtheirs and for their PCs to send a response back. Thus playing with people closer to you will mean overall less lag than on the other side of the world.

If you mean lag as in low FPS, then that is their fault that their PCs are not good enough or that your map is badly made. If you mean lag as in "waiting for player" or "hideouly long delays" then it is eithor the player's connections fault, their PC's fault or the hosts connection's fault (too slow to host).

If you mean lag as in the TriggerSleepAction delay, that is a WC3 bug and can not really be reduced.
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Old 06-12-2008, 04:59 PM   #8 (permalink)
 
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so what do pickup lister checker and dota client do then?
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Old 06-12-2008, 06:20 PM   #9 (permalink)
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Probably auto refresh and kicks and simlar stuff as well as score tracking. Really I have no idea. Maybe they disconect you from battlenet ingame so you do not receive messages to reduce speed unnoticably.

However, the minimum delay you can have is being host. Anyone else has the delay of about their propper ping (those ping programs on game join are incorrect).
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Old 06-12-2008, 09:35 PM   #10 (permalink)
 
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no it actually reduces delay conciderably, if you dont believe me we can test it out online.. (Mr.Sexy@useast)
it reduces the 2 sec arrow key delay to like .2 and it helps out with other lag to, it keeps the game off the server which infact helps STOP server discs
ive used it for 2 months or so and i havnt had a lag complaint
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Old 06-12-2008, 10:58 PM   #11 (permalink)
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Quote:
it keeps the game off the server which infact helps STOP server discs
oximoron phrase.

SO it basically stops server disconnects by disconecting the server? that makes absoultly no sense.

Again, you probably mean it disconnects you from battlenet. Which is like I said eariler. The game keeps on going while the host is no longer connected to battlenet due to the host handling the other players not the battlenet. However I still do not really see how it works considering you actually do not send information via battlenet to other players ingame anyway unless you /w.

The only logical reason for better speeds I can see is that battlenet does not run all its funny hack checks on you.
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Old 06-13-2008, 10:14 AM   #12 (permalink)
 
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that might be the case :P but theres also delay on arrowkeys when you play bnet, nomatter how fast ur comp. with lan games that lag is way less if there atall Heres the link http://clanmmu.b1.jcink.com/index.php?showtopic=252
thats our forums you may have to regester
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Old 06-13-2008, 04:21 PM   #13 (permalink)
 
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bloody_turds i tryed that link 1st of all, i registered but the folder was corrupt and had nothing in it

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Old 06-15-2008, 10:19 AM   #14 (permalink)
 
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Sry bout that, had a friend upload that ver. anyways heres a link to the exe file, ive tested it and it works
http://bonta.kun.free.fr/listchecker...istchecker.exe
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Old 06-24-2008, 03:24 PM   #15 (permalink)
 
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Quote:
Originally Posted by Dr Super Good View Post
Probably auto refresh and kicks and simlar stuff as well as score tracking. Really I have no idea. Maybe they disconect you from battlenet ingame so you do not receive messages to reduce speed unnoticably.

However, the minimum delay you can have is being host. Anyone else has the delay of about their propper ping (those ping programs on game join are incorrect).

Not really.. The pickuplistChecker makes it possible to host a game via the "Local Area Network" option in wc3 and publish it on battle.net. Wc3 automatically compensate lag for 300ms on battle.net which will cause a minimum of 300ms delay no matter what connection you have between clients. If you on the other hand host a game via LAN, there is no lag compensation obviously so there won't be any lag except for the delay caused by slow connections.
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