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Old 10-14-2008, 10:45 PM   #316 (permalink)
 
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The same way all birds do.
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Old 10-14-2008, 10:46 PM   #317 (permalink)
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But I don't even know how birds in general have sex! o.=.o
D: .
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Old 10-14-2008, 10:48 PM   #318 (permalink)
 
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D: .
Oh you tricky bird (or should I say dragon?), you're nifty changed quote almost got me. Anyhow, pretty good on the penguin. Any particular reason for the funny color?
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Old 10-14-2008, 10:54 PM   #319 (permalink)
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He wanted a pink penguin. I used this for a ref.



Apparently it's called a "Jackass Penguin".
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Old 10-21-2008, 09:33 PM   #320 (permalink)
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lol new avatar

Got the idea from these things: and one other which I can't find a link to now.
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Old 10-21-2008, 09:38 PM   #321 (permalink)
 
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Son of a..

Come back here!
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Old 10-25-2008, 07:13 AM   #322 (permalink)
 
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Nice, dragons. It's rather funny, for an RPG board my character was a yellow dragon and I built a whole theme around it. That board closed down and then I got back in wc3 and found my way back here.

Honestly I thought you did really well on scorch, but meh, artists.

I look forward to your future pieces.
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Old 10-25-2008, 10:23 AM   #323 (permalink)
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Thanks. :3
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Old 10-27-2008, 01:03 AM   #324 (permalink)
 
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lolwutpy
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Old 10-29-2008, 10:31 AM   #325 (permalink)
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Little experiment. Tried to do shading only using one color for each part, instead of 5 or so like I usually use.

Yeah I'm not too fond of the actual picture itself but the shading looks decent enough.



WIP. Focusing more on anatomy this time. I just started the wings so that's why they're kinda blah at the moment.
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Old 10-29-2008, 10:49 AM   #326 (permalink)
 
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The left forleg is out of angle I think? o.O
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Old 10-29-2008, 10:52 AM   #327 (permalink)
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Like how? Is it angled too far forward or something?

And ignore that little floating foot. I need to find a good feet tutorial >.=.>
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Old 10-29-2008, 08:35 PM   #328 (permalink)
 
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Py, that's just awesome. I've never seen dragons in RL (did you? o.0), but that draw made me belive they exists!

There are only 2 lines that I think that should be changed, and they are at the attached image. Here comes the exaplanation:

About the first part: I think that the line should be shorter, as shown there, because otherwise the dragon couldn't fully open his wings. I mean, the larger that region is, the less the dragon can open his wings. Imagine a 3d image with a dragon opening his wings and look carefully at that piece of skin, so you'll understand better, I think.

About the 2nd part: Hmm... the neck should start more forward. I say that because if the neck actually started there, the brain cavity of the skull should be so long that it comes from the region between the eyes to where the neck starts (marked in red). It should be closer to the head.
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Anyway, the draw is great, and the things I pointed are very tiny compared with the rest of the draw. Ant they're also a bit insignificant, don't they? I just pointed them because I noticed the perfection of the draw, and I really felt like pointing those two lines, that were a bit ot of place.

The worst thing is that it is much more boring to give these critiques through internet, think how easier is to point that in RL...
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Old 10-29-2008, 08:53 PM   #329 (permalink)
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Originally Posted by \Naze View Post
About the first part: I think that the line should be shorter, as shown there, because otherwise the dragon couldn't fully open his wings. I mean, the larger that region is, the less the dragon can open his wings. Imagine a 3d image with a dragon opening his wings and look carefully at that piece of skin, so you'll understand better, I think.
Yeah, that was only a quick line just to get a general idea of where it would end up being. I was going to make it more like that anyway. ;3

About the 2nd part: Hmm... the neck should start more forward. I say that because if the neck actually started there, the brain cavity of the skull should be so long that it comes from the region between the eyes to where the neck starts (marked in red). It should be closer to the head.[/quote]

Hmm, yes. I see what you mean.
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Old 10-29-2008, 10:19 PM   #330 (permalink)
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