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05-17-2008, 12:10 AM
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#1 (permalink)
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Glorious Beacon of Light
Join Date: Mar 2007
Posts: 2,021
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SuPa-'s Textures
Just thought I'd get back into texturing WC3 models, as it makes for good practice
Here's a start on an Illidan texture

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05-17-2008, 12:15 AM
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#2 (permalink)
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User Title
Join Date: Nov 2006
Posts: 1,046
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Looks nice so far. Nice details. What will it be though?
__________________
Vote For The Hive Workshop!
Funny but the TRUTH! :
Quote:
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Originally Posted by Sopho
Unprotecting maps is not right its like crime and YOU GO MAKE YOUR OWN MAP AND BE HAPPY! Don't be gay n00b!
1. You can if it is yours but you should not if it is not. It is like stealing information and using it as if it is your own. It si gay stuff and people who unprotect maps are gay themselves.
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05-21-2008, 06:20 PM
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#3 (permalink)
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Skin Moderator
THE_Legion General
Join Date: Oct 2006
Posts: 2,077
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Oh why harro!
Looks pretty sick for just a face, let's see more!
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For The Legion
Infernal Productions
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05-21-2008, 11:41 PM
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#4 (permalink)
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Dont make me rape you!
Join Date: Jul 2007
Posts: 709
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Cool face, I dont know how the crap you can skin without seeing what you are doing, lol.
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05-22-2008, 08:26 AM
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#5 (permalink)
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Glorious Beacon of Light
Join Date: Mar 2007
Posts: 2,021
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I have an underlayer with the original texture on it
Anyway, my texture has been raped by the ugly wrap >.>
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05-22-2008, 12:25 PM
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#6 (permalink)
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Cackle Cackle!
Join Date: Jul 2006
Posts: 558
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Well of course it has. Dh only allows for an eye consisting of 5-6 pixels in a absolutely messed up position.
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05-23-2008, 03:14 AM
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#7 (permalink)
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User
Join Date: Mar 2008
Posts: 68
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iris of 1.5 pixels if you skin true res :P
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05-26-2008, 09:59 AM
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#8 (permalink)
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Glorious Beacon of Light
Join Date: Mar 2007
Posts: 2,021
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raggle fraggle
Texturing a model off of poopinmymouth's site
I'm currently working on the face, as you can see
Original is here
Last edited by SuPa-; 05-26-2008 at 11:37 AM.
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07-24-2008, 02:26 AM
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#9 (permalink)
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Glorious Beacon of Light
Join Date: Mar 2007
Posts: 2,021
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ZOMG mountain king

I need to track down and kill the last remaining tid-bit of the eyebrow
Yes... I know the horn holes are wtfz0rd, deal with it :P
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07-24-2008, 02:34 AM
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#10 (permalink)
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Dont make me rape you!
Join Date: Jul 2007
Posts: 709
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Lol, the horns dont fit in the holes.
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07-24-2008, 02:36 AM
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#11 (permalink)
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Glorious Beacon of Light
Join Date: Mar 2007
Posts: 2,021
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I'm too lazy to deal with the crappy forehead wrap
And I doubt it'll be too noticed in-game
Besides, the whole of the texture so far sucks on the wrap xD
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07-26-2008, 06:14 PM
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#12 (permalink)
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Contests and Skins Moderator
Critique from Above!
Join Date: Dec 2007
Posts: 3,205
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Illidan Texture - Quite good, it's hard to tell though at this stage. It's coming along quite well. I can't see what you're getting at with the wings though. Blue?
'Raggle Fraggle' - Very good though I think some of the shadows in there needs to be a little bit heavier.
Mountain King - Awsome besides that horn situation, but who cares. All you'd really have to do is pull it down and left a little bit. The hair looks a little bit messy but I think that's what you were going for.
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08-08-2008, 04:36 PM
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#13 (permalink)
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User
Join Date: Feb 2008
Posts: 650
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omg supa ur good at this m8 :)
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08-20-2008, 11:43 AM
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#14 (permalink)
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Glorious Beacon of Light
Join Date: Mar 2007
Posts: 2,021
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Learned how to texture in ZBrush
WIP

By the way, this is for a competition at Game Artisans
You can check it out Here
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08-20-2008, 12:46 PM
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#15 (permalink)
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Kiss the Blue Rep Gem.
Join Date: Jul 2006
Posts: 1,665
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yomg from the contest...
it looks goody.
+rep
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Whenever you see me make a stupid comment, all you have to do is look at my blue rep gem. Need I say more?
Quote:
Originally Posted by frostwhisper
That's true too I'm afraid. Scyth is an idiot.
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