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Old 09-23-2008, 07:34 AM   #1 (permalink)
 
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the custom cliff texture won't work grrrrrr

I'm trying to make the Dalaran or City Scape cliffs with custom texture but it doesn't work. I mean when you use raise the terrain with one or more levels using the square tiles as base, you can see how it looks. This is 256x256 and if I add my own 256x256 custom texture to replace it, it won't work, the same dalaran or cityscape cliff appears as if I haven't done it at all.



This is the dalaran cliff when you raise the floor with some levels. Its path is ReplaceableTextures\Cliff\X_Cliff1.blp

I rename my own 256x256blp to this name, path it and nothing happens. Mine is just a brick wall to replace that. I've tried also resizing mine to 128x128, 128x256, 512x512, 512x256, 256x512. I even tried with changing the tileset to Cityscape and using Textures\City_CliffSquareTiles.blp and again. Does it work for anyone else and how can I solve this?
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Old 09-25-2008, 08:19 AM   #2 (permalink)
 
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People dont use cliffs but they could be useful to some noob terrain.
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Old 09-26-2008, 08:46 PM   #3 (permalink)
 
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I need it for a wall, a map representing interior with walls between the rooms, instead of creating 10000 walls on the entire map with another 10 000 ground/air blockers that still don't work and units can pass. I think that's what the up one level is for. Sry if you got me wrong - i mean not rocky cliffs like caves, etc but the dalaran walls you make by elevating the ground that look you know how with that texture i showed.

I would recolor an existing cliff texture to check if it is my texture but it won't work again. Just looking for someone who can solve this or it already works for him.
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Old 10-05-2008, 06:05 PM   #4 (permalink)
 
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Never works for me either! :S
i always try to replace the dalaran tiles cliff and it never works..

.. maybe try a different cliff to replace?
i dont see how it might help, but you never know? :P
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Old 10-17-2008, 04:14 PM   #5 (permalink)
 
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I have the same problem.

EDIT: Path is ReplaceableTextures\Cliff\Cliff1.blp
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Old 11-19-2008, 07:30 PM   #6 (permalink)
 
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These are in another MPQ located in Wc3.MPQ , so this is harder
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Old 11-19-2008, 10:32 PM   #7 (permalink)
 
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Cliffs are different to normal tiles.. use this: Straight Cliff Cliff1 ReplaceableTextures\Cliff\Cliff1.blp
i got that from a tutorial i posted a link to a long time ago
World-Editor Tutorials Site
Hope that helps you out.
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Old 11-20-2008, 03:42 PM   #8 (permalink)
 
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Thanks for necroposting.
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Old 11-20-2008, 07:20 PM   #9 (permalink)
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Closed.

vercas, please refrain from necroposting old threads next time.
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