Is there a condition that checks if a unit has an ability?
The only solution to this I see is to do this:

If - Conditions


((Triggering unit) has buff P ) Equal to True
But I want something like this:

If - Conditions


((Triggering unit) has ability P ) Equal to True
Though, I don't think that that is an option. So I made all the abilities I wanted auras, made them only target self, and made it try to detect it the first way. But the problem is that the aura's don't give the units the buffs, so the triggers are useless. Any body know the problem or an alternative solution?