(Keeps Hive Alive)
Go Back   The Hive Workshop - A Warcraft III Modding Site > Warcraft III Modding > Triggers & Scripts

Triggers & Scripts Discussions regarding GUI triggers & JASS/AI scripts may be found here. Please review the » JASS Tutorials » Trigger Tutorials

Closed Thread
 
LinkBack Thread Tools Display Modes
Old 04-25-2007, 04:14 AM   #1 (permalink)
 
Deep Sea Kraken's Avatar

Animator
 
Join Date: Dec 2006
Posts: 989

Deep Sea Kraken is on a distinguished road (62)Deep Sea Kraken is on a distinguished road (62)


Converting Advanced (WeU) GuI triggers to JASS

The question i have is this: If you convert an advanced GuI trigger into jass scripting do you still have to do they conversion thing to make it playable?
__________________

Deep Sea Kraken is offline  
Old 04-25-2007, 01:52 PM   #2 (permalink)
 
paskovich's Avatar

I am ghost
 
Join Date: Jul 2005
Posts: 846

paskovich has a spectacular aura about (128)paskovich has a spectacular aura about (128)paskovich has a spectacular aura about (128)paskovich has a spectacular aura about (128)


A "converted GUI trigger" is not equivalent with a "JASS trigger" if you're asking this.
I don't really understand what you want to know :S
__________________
Jimmy Eat World - Let It Happen
"I'm the evil one who said.
Gonna let everything just happen
like my chest, my ears are proud
The collision is such an ugly sound."
Vote for the Hive without mercy!
paskovich is offline  
Old 04-25-2007, 09:19 PM   #3 (permalink)

iRawr
 
Join Date: Dec 2005
Posts: 8,349

PurplePoot is a splendid one to behold (807)PurplePoot is a splendid one to behold (807)PurplePoot is a splendid one to behold (807)

Paired Mapping Contest #4 Winner: Fallen Angel - Lucifer's Keep Respected User: This user has been given the respected user award. Map Development Mini-Contest #1 Winner: Stand of the Elements 

Well, it will make it somewhat more usable with the normal WE, but if it uses any of WeU's custom functions (the Advanced ones, not the [Added by WeU] ones in the normal sections), then it still needs WeU.

(Assuming that's what you meant)
PurplePoot is offline  
Old 04-25-2007, 10:32 PM   #4 (permalink)
 
Deep Sea Kraken's Avatar

Animator
 
Join Date: Dec 2006
Posts: 989

Deep Sea Kraken is on a distinguished road (62)Deep Sea Kraken is on a distinguished road (62)


Purple what im asking is this: When using advanced triggers, you must optimise the map or Wc will crash, so if you convert the GuI advanced triggers into JASS will you still have to optimise the map?
__________________

Deep Sea Kraken is offline  
Old 04-26-2007, 12:45 AM   #5 (permalink)

iRawr
 
Join Date: Dec 2005
Posts: 8,349

PurplePoot is a splendid one to behold (807)PurplePoot is a splendid one to behold (807)PurplePoot is a splendid one to behold (807)

Paired Mapping Contest #4 Winner: Fallen Angel - Lucifer's Keep Respected User: This user has been given the respected user award. Map Development Mini-Contest #1 Winner: Stand of the Elements 

Idk... I've never had that happen to me, so I can't say

(I don't use WeU either though)
PurplePoot is offline  
Old 04-26-2007, 07:13 AM   #6 (permalink)
 
paskovich's Avatar

I am ghost
 
Join Date: Jul 2005
Posts: 846

paskovich has a spectacular aura about (128)paskovich has a spectacular aura about (128)paskovich has a spectacular aura about (128)paskovich has a spectacular aura about (128)


If you convert a GUI trigger into JASS (using that buton, you know..) that still remains GUI, but in JASS suit... I don't think that's gonna solve your problem.
__________________
Jimmy Eat World - Let It Happen
"I'm the evil one who said.
Gonna let everything just happen
like my chest, my ears are proud
The collision is such an ugly sound."
Vote for the Hive without mercy!
paskovich is offline  
Old 04-26-2007, 12:23 PM   #7 (permalink)
 
Diablo-dk's Avatar

Shifting voidwalker!
 
Join Date: Nov 2004
Posts: 396

Diablo-dk has a spectacular aura about (129)Diablo-dk has a spectacular aura about (129)Diablo-dk has a spectacular aura about (129)Diablo-dk has a spectacular aura about (129)


WeU advanced triggers are simply jass functions made to be used in GUI..If you convert one of those actions to jass they should still work without having to open the map in WeU i guess.
but you still need the script implented into the map by WeU.
__________________
Need an easy Recipe System for your map?
Wonder what is inside the Spellbook?
Check my Cinematic!

Vote for the hive, the most friendly wc3 website.
Diablo-dk is offline  
Old 04-26-2007, 09:17 PM   #8 (permalink)
 
wyrmlord's Avatar

Ubuntu User
 
Join Date: Oct 2005
Posts: 264

wyrmlord is a jewel in the rough (189)wyrmlord is a jewel in the rough (189)

Zephyr Challenge #2 Winner: Redemption Aura 

Quote:
Originally Posted by Diablo-dk View Post
WeU advanced triggers are simply jass functions made to be used in GUI..If you convert one of those actions to jass they should still work without having to open the map in WeU i guess.
but you still need the script implented into the map by WeU.
Just to confirm this, Diablo is right. WEU adds extra GUI functions by loading an MPQ (might be a nice thing to make a tutorial for). Basically, GUI functions are stored in a specific file in the map as well as included in the map script as JASS. So when the WE goes to open a map and it finds some data in that other specific file that it can't find, it crashes. If you convert everything to JASS, the extra data won't be added to the file containing GUI info and the map will be able to be opened in the regular World Editor.
__________________
A member of Clan TDG - Quality mapmaking and playtesting.

Tired of boring old GUI? Want to learn JASS? Take a look at these tutorials.
wyrmlord is offline  
Old 04-26-2007, 10:08 PM   #9 (permalink)
 
paskovich's Avatar

I am ghost
 
Join Date: Jul 2005
Posts: 846

paskovich has a spectacular aura about (128)paskovich has a spectacular aura about (128)paskovich has a spectacular aura about (128)paskovich has a spectacular aura about (128)


Once, i tested a spell that i downloaded. I was sure it used the 'Any unit damaged' event from WEU, but when i opened the map, it didn't crash, instead, there weren't any events for the trigger. Like WE simply ignored WEU actions/events.
But i'm not sure...
__________________
Jimmy Eat World - Let It Happen
"I'm the evil one who said.
Gonna let everything just happen
like my chest, my ears are proud
The collision is such an ugly sound."
Vote for the Hive without mercy!
paskovich is offline  
Closed Thread

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
[JASS] Converting GUI into Jass Penguin_Buddha Triggers & Scripts 2 04-28-2008 11:28 PM
[JASS] Trouble converting a set force GUI trigger into JASS 1)ark_NiTe Triggers & Scripts 8 11-22-2007 06:31 PM
Converting 4 GUI trigs to 1 JASS trig Urlock Triggers & Scripts 3 03-30-2007 01:33 PM
[JASS] Will anyone here turn GUI triggers into JASS? Matarael Triggers & Scripts 12 08-24-2006 05:50 PM
[JASS] Converting GUI to JASS !! PLEASE HELP !! Learning JASS HELP ApM Triggers & Scripts 7 03-10-2005 12:42 PM

All times are GMT. The time now is 01:14 PM.






Your link here 
Guitar Books | File Host | Credit Cards | Mortgage insurance | Bankruptcy
Powered by vBulletin®
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.2.0
Copyright©Ralle