Player - Player 1 (Red) types a message containing -name as a substring
Conditions Actions
Set newName = (Entered Chat String) Set newName = Sustring( newName, 7, Lenght(newName) ) Player - Set name of (Triggering Player) to newName
That is, whenever a player types the command to change name, it will store the string from the 7th character on ("-name " has 6 chars, so stat from the 7th) and change the name of the player who typed it.
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YIN-YANG BATTLE
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But anyways... Vote for the Hive forever!
ok. i have the event, but i dont know where you can find the first two actions?
i looked all over the actions but the only closest thing i could find was
Player - Set name of Player 1 (Red) to (entered chat string)
or is that it?
I'm inactive, mostly. If you need anything feel free to not bother me.
Lord of the Rings: The Banished
Terrain ~ 95% (Never really done, right? lol)
Triggers ~ 95%... Units ~ 99%... Custom Models 99% (only have 1 request that I might reconsider)
Spells ~ 25%... Items 100% (easy to have that done when they're handed to you)
All other projects on hold due to lack of support, I will finish them though.
You should add "Substring(entered chatstring, 1, 5) equal to -name" in order to be sure they don't do something crazy
Uh never thought about that O.o
__________________
YIN-YANG BATTLE
TERRAINiii - HEROESiiii - ITEMSiiiii - EVENTSiiii The battle is eternal... The heroes are not
But anyways... Vote for the Hive forever!