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Terrain Board Need some help with making a terrain? Got an terrain screenshot that you would like to showcase? This is the place for you.

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Old 01-07-2008, 09:10 AM   #31 (permalink)

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I know you wouldnt use all of them, but none of them have any pathing. Also, How do you add pathing textures? ( or how do you make them )
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Old 01-10-2008, 04:30 PM   #32 (permalink)
 
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ehm, if i try to open it in worldedit, it comes up "no answer"....
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Old 01-10-2008, 05:42 PM   #33 (permalink)
 
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Stop using Vista then, all your gaming problems will be fixed! Vista is not a gamer's OS...

As to Silver's question, open the doodad in Object Editor, and somewhere it says "Pathing" and that may be set to NONE, so change that pathing to something like Farm (2x2 squares) etc etc.
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Old 02-02-2008, 06:56 PM   #34 (permalink)
 
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Really very useful and a great collection of 'stuff.' It's like an art gallery for terrainers. Only thing that I would add would be a file in the Trigger Editor telling what models have .blp's needed for them. That way if people want to take stuff out and use it that way they know what files they need to export.
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Old 02-02-2008, 07:20 PM   #35 (permalink)
 
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Quote:
Originally Posted by K.Oz View Post
Really very useful and a great collection of 'stuff.' It's like an art gallery for terrainers. Only thing that I would add would be a file in the Trigger Editor telling what models have .blp's needed for them. That way if people want to take stuff out and use it that way they know what files they need to export.
Actually this is a really good idea. I still have to import that demonology pack and I'll consider doing something along these lines, at least with the bigger .blps in the next version.
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Old 02-02-2008, 08:22 PM   #36 (permalink)
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Or you can look for them on the Hive and wc3c. I imagine all the models come from one or the other.
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Old 02-14-2008, 12:46 PM   #37 (permalink)
 
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Is this map seriously 4mb? I just clicked the download link and splat, it finished instantly...
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Old 02-17-2008, 08:39 PM   #38 (permalink)
 
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finnaly i found this thread, now, to the terrain!
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Old 02-23-2008, 07:23 PM   #39 (permalink)

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Hello

I have a question about the terrain pack. Is it possible to use this pack on a 256x256 map in any way?

because 56x56 is quite small imo.
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Old 02-23-2008, 08:08 PM   #40 (permalink)
 
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Quote:
Originally Posted by DungeonM View Post
1. Go to Scenario ---> Map Size And Camera Bounds
Check off both Camera Bounds and Map Bounds
Use the arrows to adjust the map to whatever size you want, remember that you can always come back here and change it should you want to shrink/increase the size.

2. Go to Advanced ---> Modify Tileset
From the dropdown menu select whichever Tileset pleases you and press OK.
Read :) (stupid 15 limit ^^)
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Old 02-23-2008, 08:27 PM   #41 (permalink)

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I tried that before and it makes the map only slightly bigger... nowhere near the size of a 256x256. Is that on purpose?
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Old 02-23-2008, 08:48 PM   #42 (permalink)
 
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just type in the 256x256 value...
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Old 02-23-2008, 08:56 PM   #43 (permalink)

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Umm it seems any units can pass through any structure in the terrain pack? is there a way to prevent this?

Last edited by Mike117; 02-24-2008 at 02:22 AM.
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Old 02-24-2008, 05:55 AM   #44 (permalink)
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You have to go through and set each Pathing Texture on all the doodads. This was map was meant for terraining not map making.
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Old 03-09-2008, 01:53 AM   #45 (permalink)
 
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Sorry for the big bump, but does anyone know who made those dead trees?

And if you do, can you link to it?

Thank you and +rep if you do.
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