Quote:
Originally Posted by FireEffect
Same with me I cant even raise above normal without this happening. So this made the hills worse :(
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There is probably a typo in the file. Its been a while since Ive worked with this, so hopefully Im correct... The height part should be similar to this:
// Global height limits
// 0 = low ground, each cliff level = 128
MaxHeight=9000
MinHeight=-9000
I havent played Warcraft in a few months, so there may be an update I dont know about that fixed this. Either way, Ill be playing a bit more of it. Hopefully nobody missed me too much? :P
P.S. Hopefully this helps
[Post Merged]
Quote:
Originally Posted by Revolve
I have been using this for a pretty long while, and it is much much better and looks cooler than normal cliffs. Here is the place i first founded it out, then i searched for google and found it i think, but anyway: http://world-editor-tutorials.thehel...php?view=42891
That is a tutorial, pretty usefull.
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I saw that tutorial sometime ago as well. I use it all the time, but sometimes Im naughty and use Blizzard's cliffs.
Before I quit I began another RPG project, since I didnt like the way Naznoran is turning out (but now Ill probably be finishing it) , and those cliffs can be a real pain. Im using a First-Person camera (sorry, cant give credit to the person right now.. Dont have it up), and using almost any slope that is pretty steep can screw it up. You would be looking through the ground, and it likes to bug movement. Hopefully I can find a way around this, because these are WAY better than BlizCliffs