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| Map Development Talk about your developing projects. Release beta tests and get useful feedback before the final release. Maps should be attached to your post. |
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02-04-2008, 03:18 AM
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#31 (permalink)
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AI Maker& AoS Map Creator
Join Date: Jan 2008
Posts: 335
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oic.. that one is actually a neutral creep which spawned randomly inside the jungle region.. it will not be spawned everytime, bcoz there are about 10++ types of creeps to be spawned randomly in that region.. demolisher in the list too..
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02-04-2008, 03:25 AM
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#32 (permalink)
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Starcraft2 Fan
Join Date: Aug 2006
Posts: 997
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Quote:
Originally Posted by wd40bomber7
Ok I played some more, I found that when your part of the thieves and you choose your hero, a demolisher attacks you. Move that so it doesn't attack you at the beginning.
Also the abilities for the hacker aren't very fun to use.
There should be one ability per hero that does damage to enemies.
More: The timebomb shouldn't work on heros. Its unstoppable.
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I edited this one several times so I'm not sure if you read it all. The hacker's gold ability doesn't give enough gold. The see everything ability is practically useless. Replace it with something that does damage. And the slot corruption shouldn't last forever.
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02-04-2008, 04:07 AM
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#33 (permalink)
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AI Maker& AoS Map Creator
Join Date: Jan 2008
Posts: 335
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oh don use edit, coz it will not notify me hehe..
hacker has 2 abilities against enemy, one is hack building and another one is hack hero. reveal everything can also reveal invisible units, it is useful on some conditions.. hacking online gold amount will increase by level. i cant put it too much bcoz if i put too much, then the player can just cast it forever while standing at the fountain. then he will be very rich.. ya i agree with u, maybe i should put 1 ability to damage enemies.
there are 2 items which can be used to cure "slot coruption", one is inventory cleaner and another one is the item below it. those items are very cheap. that's why i make the slot coruption forever.
for timebomb, i already receive some feedbacks on it and i will include something to "cure" it in next version.
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02-05-2008, 09:00 AM
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#34 (permalink)
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User
Join Date: Jan 2008
Posts: 30
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yes, i also agree with wd40bomber7.
zach, u should edit the abiliies for hacker. I cant win using that hero too!
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02-11-2008, 01:34 AM
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#35 (permalink)
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AI Maker& AoS Map Creator
Join Date: Jan 2008
Posts: 335
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alright, i am editing the map, i will release new version soon. with all these bugs fixed..
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02-11-2008, 03:17 AM
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#36 (permalink)
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Not bannadard!
Join Date: Jul 2007
Posts: 3,306
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You double post so much it's not even funny. And as for the heroes... well... "missile girlz"? lol...?
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02-11-2008, 09:13 AM
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#37 (permalink)
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AI Maker& AoS Map Creator
Join Date: Jan 2008
Posts: 335
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Dear all, I had just updated the map to version 1.03b with all the mentioned bugs fixed!
Have a nice try!
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02-12-2008, 03:57 AM
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#38 (permalink)
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User
Join Date: Jan 2008
Posts: 30
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erm, may i know what are the changes? do u have any change log?
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02-12-2008, 06:49 AM
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#39 (permalink)
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AI Maker& AoS Map Creator
Join Date: Jan 2008
Posts: 335
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the change logs are too much.. i dint wrote it down..
basically i fixed all the bugs mentioned by the players, include more items & commands
1. Bomber King ability - Time Bomb : now there is an item to deactivate the time bomb, u may survive if u use that item when enemy casts time bomb to u.
2. Hacker ability - Hack GPS : I have change that ability to Point Hacking, the hacker can casts this ability on enemy, randomly reducing its HP / mana to any smaller value. each ability level has the HP bottomline and mana bottomline, lets say Point Hacking level 4's HP bottomline is 800, that means if u casts this ability towards any enemy with HP belows 800, the enemy's HP will be edited to 1.
3. Improve a lot of interface buttons + messages. bcoz some ppl complaint that when some abilities were casted, there wasnt any message pop up, and their life suddently become very low, they don even know what happened to them. therefore, i included the messages to inform them. I have also included some help message. (eg. When enemy minimize ur inventory slot to 2 slots, a message will notify u and also telling u which items / other methods can be used to cure it)
4. AI are stronger than older version. i found out that in previous version, some AI heroes will not casts some specific spells, after i made the ammendment, the AI heroes will casts those spells now.
5. Game speed is faster than last time, bcoz i solved some of the triggers' leak problem.
6. Traffic Police ability - Road Block : In the previous version, the road block doesnt work well, even u casts road block on enemy, the enemy still can escape from it easily without harming the road blocks. now, the collision size of road block has been increased, when u casts that on enemy, the only way for enemy to escape from the road block is to destroy those road blocks.
7. Traffic Police ability - Speeding Fine : previously, the speeding fine only works on units that reach 340 movespeed. Now, you can fine any enemies who moves faster than u hehe!
8. Grenadier ability - Claymore : Some ppl complaint that this ability are too strong bcoz the damage of claymore is very high, i have reduced the quantity and damage. Also, the claymore will be dropped randomly within the area of effect, instead of all dropped at 1 point.
9. Master Mind ability - Psychic Dominator : Previously the chance to free urself from psychic dominator is 10++%, now I have increase the chance to 25%, which means when ur hero was controlled by master mind, u can type the message to free urself from the control, and the chance of success is 25%.
10. Light Absorber ability - Global Darkness : the damage of Lord of Darkness has been increased a lot
11. Hero Instant Reviving : In previous version, there is no instant reviving for heroes. Now, when ur hero is dead, u can revive it instantly by just clicking ur command center / dark portal. ofcoz u need to pay some golds and lumbers for that.
12. Added few commands, like enable/disable diff variety of effects, enable/disable neutral creeps
13. DotA style creeps : Some dota lovers tell me that they prefer creeps (non hero units for Police / Thief side) without any abilities. As u know, in this game, all the creeps have diff unique abilities. So, u have 2 options now:
i) Enable DotA creeps (creeps abilities will be removed) This will ofcoz make the game faster bcoz no more other abilites / special effects coming out from them
ii) Disable DotA creeps (creeps abilities will be recovered) This will make the game more challenging bcoz ur hero may need to work together with creeps abilities to fight enemies
14. Added items (Black Jack) for shops (Casino) : This is actually a gambling game for u to earn golds, u need 400 golds to play. u may win a lot of golds or lose a lot of golds.
15. Added units (Lumber Harvester) for shops (Fountain of Immortal / Devil) : This is Warcraft III original unit - Wisp. u can hire this unit to harvest lumber for u. harvesting rate = 5 golds per second. this unit has timed life. this is to prevent u from hiring a lot of lumber harvesters and let it earn lumbers forever for u.
16. Improved terrain, more doodads & destructibles.
There are a lot of other changes as well, which i couldnt remember all. i'll stop at here.
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02-13-2008, 09:16 AM
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#40 (permalink)
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User
Join Date: Jan 2008
Posts: 30
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wow, not bad not bad! so much changes. i will try it out soon when i am free.
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02-14-2008, 02:38 AM
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#41 (permalink)
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AI Maker& AoS Map Creator
Join Date: Jan 2008
Posts: 335
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alright, thanks! is there any other comments?
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02-15-2008, 03:17 AM
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#42 (permalink)
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User
Join Date: Jan 2008
Posts: 30
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ya, at least now the hacker can be used. previously its too weak, now i think is better. i haven tried others.
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02-18-2008, 05:36 AM
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#43 (permalink)
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AI Maker& AoS Map Creator
Join Date: Jan 2008
Posts: 335
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dear all, I have updated the map again. pls check it out!
Change logs:
1. Added full detailed descriptions for all of the heroes, you can see the description by clicking the hero once. If you would like to use that hero, click it again and it will be under your control.
2. Solved the bugs of hero's instant reviving.
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02-19-2008, 09:33 AM
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#44 (permalink)
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User
Join Date: Jan 2008
Posts: 30
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wow! that will be nice! with those hero descriptions, i can choose them easily!
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02-20-2008, 01:43 AM
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#45 (permalink)
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AI Maker& AoS Map Creator
Join Date: Jan 2008
Posts: 335
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thanks. any other comments on my newly updated map?
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