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Data Editor Lodges lessons on the most complex feature of StarCraft II modding: the Data Editor.

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Old 05-07-2010, 06:41 PM   #1 (permalink)
Registered User Beider
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Video Tutorials

Hello everyone,

I have made (and I am still making) video tutorials for the new galaxy editor, please find a list of my tutorials below. Any tutorial that does not have links to the tutorial listed is on livestream. All of the ones with links and all tutorials from now on will be on youtube.

You can find the videos on livestream here,
http://www.livestream.com/beider/fol...0-d2a5a2146d02

And here for the youtube videos,
http://www.youtube.com/user/GalaxyEditorTutorial

Basic Tutorials
  • Terrain Editing: Basics (18 min) (Sorry, I forgot to talk about how to do roads).
  • Terrain Editing: Roads (2 min)
  • Editor Basics: Units, Doodads, Points & Regions (9 min)

Advanced Tutorials

Tower Defence Tutorials
  • TD Tutorial - Step 1: Terrain & Regions (9 min)

WSAD Movement & Camera Tutorials

Custom Weapons

Last edited by Beider; 05-09-2010 at 01:27 PM.
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Old 05-10-2010, 04:42 PM   #2 (permalink)
Registered User Mr.Kronos
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Nice, havn't had the time to go through all of em yet but they look nice ;)
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Old 05-14-2010, 03:44 AM   #3 (permalink)
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Ey man, could you make a tutorial on how to revive a unit? As in

Event - A unit dies
Condition - Unit type is equal to ---
Action - (method on reviving unit)

I've tried about everythin I could think of. I hope you can figure it out :)
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Old 05-14-2010, 09:42 AM   #4 (permalink)
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Quote:
Originally Posted by mjllonir View Post
Ey man, could you make a tutorial on how to revive a unit? As in

Event - A unit dies
Condition - Unit type is equal to ---
Action - (method on reviving unit)

I've tried about everythin I could think of. I hope you can figure it out :)
Sure can do that, you just want to revive a unit of that type right? If this unit is a hero, possibly with items it will take more work. So is it just a normal unit or a hero?
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Old 05-14-2010, 02:54 PM   #5 (permalink)
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Normal unit please, it's for my map and I'm really desperate lol :P. Of course, credits will be given and +rep :)
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Old 05-14-2010, 04:24 PM   #6 (permalink)
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I will do a video tutorial later, sadly no time for a few days.

However I made a working trigger, if you use "unit dies" event then put all the information about the unit into variables right away. Because if you have any "Wait" command the unit will be removed from memory before it is executed.

Quote:
Respawn
Events
Unit - Any Unit dies
Local Variables
PositionOfOldUnit = (Position of (Triggering unit)) <Point>
OwnerOfDyingUnit = (Owner of (Triggering unit)) <Integer>
UnitTypeOfDyingUnit = (Unit type of (Triggering unit)) <Game Link - Unit>
Conditions
Actions
General - Wait 2.0 Game Time seconds
Unit - Create 1 UnitTypeOfDyingUnit for player OwnerOfDyingUnit at PositionOfOldUnit using default facing (No Options)
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Old 05-14-2010, 04:48 PM   #7 (permalink)
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Oh I see! Thank you so much :D
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Old 05-18-2010, 09:08 AM   #8 (permalink)
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Quote:
Originally Posted by mjllonir View Post
Oh I see! Thank you so much :D
Here is the video tutorial as promised,
http://www.youtube.com/watch?v=sNeuF2FaWgs
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Old 05-19-2010, 06:37 PM   #9 (permalink)
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New tutorials up on my youtube page.
http://www.youtube.com/user/GalaxyEditorTutorial
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Old 05-31-2010, 08:42 PM   #10 (permalink)
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Nice videos. Very helpful. =)

~Approved. I guess I'll put this in General Mapping.
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Old 06-29-2010, 09:25 AM   #11 (permalink)
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can you make an tutorial (if you havent made it already) how to make an campaign with cinematics and quests?

thanks
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Old 08-04-2010, 04:05 PM   #12 (permalink)
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Hi i was wondering if you know ways to get the campaign units into your own map?

I have tried to copy but then only a part of the unit gets copied so doesn't work to well
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Old 08-09-2010, 08:10 PM   #13 (permalink)
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You need to add the campaign as a dependency, just look under "File" on the menu and hit dependency then find the campaign files. If you add that you can use all the units from the campaign.
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Old 08-17-2010, 10:22 PM   #14 (permalink)
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I dont know how to even change a units model, its way to easy only true masters can you it, and honestly i dont see how they can even figure it out X.x
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