Originally Posted by Ender
one word for your race Astaroth Zion, awesome!
In depth opinion: i like the main castle, i was disappointed when none of the other buildings had walls,
i don't like how workers can be trained to militia, it gets really annoying.
the race can be OP, especially when resources begin running low, build a lot of peasants and then train them to become swordsmen, you can go over the food limit and they only cost 65 gold.
I´m glad that you liked my work. I will be returning the favor ASAP and making a good review of your race.
Over the peasants issue, just around 40% of the peasants trained are upgraded into militia the rest are upgraded into a better tier of peasants (the elf ones)
In the 2.0 version of my race I added a system that exponentially reduced the chance to train a peasant that will turn into a militia, at most you would get train 11 of them over 40 peasant trained, then the change of getting a peasant that can be upgraded into a militia is 1% or less. HOPE that this new triggers can help reduce the over power upgrade line.
What do you think about the small building system?
I didn`t have time to set the small building locations for every mayor building, so they just pop out in semi random places around the main building.(just maintaining the same distance from the center of the main building and a set angle between them)
I originally planed to add a wall system to all buildings that makes them untargetable by melee units until they destroyed the door or a section of the wall. (Walls and doors will be reappearing over time just like houses and small towers.)
If someone else is willing to tell me her/his opinion about my systems they are most than welcome.