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lord_Turin Dwarven Battleground

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Oct 30, 2004
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my project that is almost complete.
just some final triggers and hero abilities.

So ye that means this is all playable.
 

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  • Clear Sky.JPG
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  • Entrance.JPG
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  • Gregors Blacksmith.JPG
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  • Mountain Lake.JPG
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  • Orc Camp.JPG
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  • Orc Totem Base.JPG
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  • Random1.JPG
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  • Rope Bridge.JPG
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  • Ruined Dwarven Tower.JPG
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  • Sieged Dwarves.JPG
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Level 22
Joined
Jun 23, 2007
Messages
3,242
dood...dat 15 50 h4r|)c0r3. anyways, totally awesome game terrain. i love your little gateway in pic 3, totally coolioness.
those are custom walls for the dwarves though right?
anyways, totally awesome. i want to play the map.
 
Level 10
Joined
Oct 30, 2004
Messages
330
@void, yes i know the eviromental aint that great, but i havent really found doodads that suite the winter effect, i know snowy rocks etc might work. and i got a tip on wc3c to use bleu scrubs (duno if that would look nice). What would you suggest, since i hold your terrain in one of my highest respects.

@ghost, the water is a doodad yes. and the walls arent costum, they are nothrend stone walls tinted to something like 150/150/150. And the walkable part of the walls is a Ruins Building flatend.

@ninja, yes the bridge is walkable, its a destructable. Thats the reason why i made the valley below it filled with rocks, so i wouldnt have to gateway one of the paths.
 

Rui

Rui

Level 41
Joined
Jan 7, 2005
Messages
7,550
In my opinion, the grass doesn't fit, and the texture variation is weird in some places. Elevation is also bad or non-existent in a few of those pictures. The majority scream out for smoothing.
Aside from that, you succeeded in making them look decently realistic and pleasing.

Post a thread about your map on the Map Development once you finish it, if you wish.
 
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