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Bloody_Demise
02-16-2008, 02:33 PM
This might seem stupid, but in JASS, I know it's //, but is there a way to rem an action/condition/event in GUI? (I'd assume it's the exact same) Thanks for anyone who wants to try and help me!

GhostWolf
02-16-2008, 04:11 PM
What exacly is "Rem" ?

And "//" is a syntax simbol that says you are now commenting and not writing the code itself.

Bloody_Demise
02-16-2008, 05:51 PM
Oh, Rem'ing is remark(ing), or comment(ing)

GhostWolf
02-16-2008, 05:57 PM
-------- Commenting Text --------


2nd action...

Bloody_Demise
02-16-2008, 10:34 PM
I meant to turn a trigger into a comment (in other languages anyways) I want to make a statement still be there, but not be read by the program, so I can try and edit my spell, without deleting it in case of what I do doesn't work properly

GhostWolf
02-16-2008, 10:59 PM
On top of the trigger, you can see this two buttons called "Enabled" and "Initialy On", just disable the enabled.

Bloody_Demise
02-16-2008, 11:24 PM
I was trying that, but that disables the whole trigger, I meant part of the trigger (sorry should have tried to make that clear before) I know you can deactivate an action or such, but the trigger doesn't work then.

GhostWolf
02-16-2008, 11:27 PM
Can't do that :/

Bloody_Demise
02-17-2008, 03:01 AM
I found a half-way, make a trigger names something stupid but so you know where it comes from, and put them in there and turn it off, it's not as good as it is in other languages but it works and keeps a back-up of stuff