View Full Version : Morphling Gold Fight
11-30-2007, 05:58 AM
The map that I have been working on is called Morphling Gold Fight, it is a Defense type game where you pick from many builders each that have an attribute (either Fighter or Builder) Fighters, like the beast, are adept at training units to fight for them. Builders (still working on getting some) are better at building towers and walls to defend a gold mine. Everything takes gold, and there are 2 ways of doing this. For Builders you can have your builder harvest gold from the gold mine to upgrade towers. Fighters can search out Gold Coins across the map, to upgrade units. The main idea is to have the Beasts or Fighters try and destroy the Builders, or die trying.
This map is extremely rough, as no triggers, and open for any suggestions.
11-30-2007, 04:08 PM
yup i dont know what u say ^^;
just give more description n screenshots bout your map.
11-30-2007, 11:12 PM
this is in fact not the final version nor even the beta, it is a practice map to sharpen my custom unit abilitys. I will post in the idea factory about it and request help with the more trigger oriented stuffies cuz im bad at that
12-03-2007, 10:33 AM
As I outlined in my previous post, it might not be a good idea to upload all your 'test' maps to the community. They don't show any innovation and aren't fun at all.
12-03-2007, 12:38 PM
"Practise makes perfect"
Please, improve your map making skills before you "release" these maps. They really are depressing.
12-03-2007, 10:59 PM
You Should Use Triggers And Make It More Advanced!-Still i like it!
vBulletin® v3.8.7, Copyright ©2000-2013, vBulletin Solutions, Inc.
Search Engine Optimization by vBSEO