View Full Version : Import my Game Setting to an other map
Lordofth3cl4n
08-11-2012, 12:54 PM
Hello All , i whould like to transfer all my map units skills upgrad building custom units ect... to a new and bigger map is it possible * in case those 2 map are mine* i need help is it possible plz any Suggest?
claptomanic
08-11-2012, 01:01 PM
why not just changing the map size under scenario?
if you dont want that way you would have to C&P one by one.
Lordofth3cl4n
08-11-2012, 01:06 PM
Haha okay lets try this!
Lordofth3cl4n
08-11-2012, 01:08 PM
hmm i mean way more bigger my actual one is tiny like 64-64 i want it like 128 - 128 is their any other way only C & Paste?
Lordofth3cl4n
08-11-2012, 01:19 PM
indeed i have no choice but to Copy and paste all my trigger variable units destructible upgrad and items?
claptomanic
08-11-2012, 01:33 PM
have you checked boths ticks under the map preview? if you do this you can extend the map size to max^^
Wandering Soul
08-11-2012, 01:34 PM
Dude, you can change the map size by;
1) Open your small map (the 64x64 map),
2) Then go to 'Scenario' option at the top and select 'Map Size and Camera Bounds...',
3) The 'Map Property' window will open and you will be at the 'Size and Camera Bound' options,
4) Tick on the 'Modify Map Bound' box (located at the bottom left of the window),
5) Adjust the map size according to your desire using the four(4) arrows around the map preview option.
how about you put all your spell/system into one folder and then tick the create variable thingy in the other map, then paste it so it's much more easier
edo494
08-11-2012, 01:38 PM
never heared of exporting and importing objects?
open object editor, open file menu and press export all object data or how its called(im onobile now) and then open your second map select import ... and there you go
Lordofth3cl4n
08-16-2012, 09:08 AM
I know how to paste setting skills untis model trigger to my newest map lol without copy and pste all of them but thx if you want me to explain it i can post it but for no i am buzzy
defskull
08-16-2012, 10:23 AM
never heared of exporting and importing objects?
open object editor, open file menu and press export all object data or how its called(im onobile now) and then open your second map select import ... and there you go
Unfortunately, this option will replace the object data that is already in that map.
You can choose this option, BUT, make sure there are no custom objects at all in your other map because simply it would replace the custom object.
Let's say you want to export Item to another map
This item has ID of 'I000'
Meanwhile in your another map, you also have custom item that has ID of 'I000'.
When you use this option, the item ID with 'I000' in your map will be replaced by the item ID with 'I000' in the Importing Map.
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