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View Full Version : R E Q U I E M - Need model animator


Kithraya
02-25-2012, 12:20 PM
I am looking for an experienced and good animation maker. Need to remake all animations for main character model from Requiem (http://www.hiveworkshop.com/forums/map-development-202/requiem-192294/)
(delete the old ones if aren't usefull for remake).

Current animations aren't so bad (wow imported) but I need more realistic and detailed animations.
I thnik is easier to remake animation, than make it from beginning. Animations should fit to the model, without the "rigid limbs".


Important:

1. Walk animation
2. Run animation
3. Item use/take (for interact ability)
4. Stand (2 variations is enough)
5. Attack [one hand] (2 variations for now)
6. Attack [two-handed] (2 variations for now)
7. Spell (for heal/other ability)
8. Spell throw (for knockback)
9. Crouch down (hmn.. for example like in Fallout 3) (for hide ability)
10. Stand hit (1 variation for now)




For now don't need:


1. Weapon Firing (not is so important at this time)
2. Reloading (not is so important at this time)
3. Low/critical health status animation set (it is not so important at this time)
4. Sleep (for cinematics) (it is not so important at this time)


I would be very, very grateful. And high +rep of course.

Nasrudin
02-26-2012, 06:31 PM
Just fyi: no one on this community is able to do anything as good as wow animations, really. Just work with what you have and move on.

razor21
03-05-2012, 12:44 AM
^ True this, Never saw ANY model with great custom animations :S

even the director's cut models.