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Kam
10-12-2009, 10:14 PM
A buildable "waygate" where the owner can build a maximum of two of these structures, and once the second is built they are connected until one is destroyed. The units should not have a teleportation affect, instead when they run into the structure they sink down into it. It would also be nice if the duration of the move was based on the distance between the two structures.

Of course MUI, but if it helps the most that will ever use it would be 4 players at once.

Maker
10-12-2009, 10:23 PM
I can try to create this. Sounds like an interesting ability.

What do you want to happen to units that are tunnelling while both waygates get destroyed?

Kam
10-13-2009, 12:38 AM
The units should die of course. =) It would be neat if some of their corpses came to the surface along the line in-between the buildings, so another player could see where it was going.

Foopad
10-13-2009, 06:25 AM
Yes seems pretty interesting. I would like to do this, but I have no time atm. I'll wait to see Maker's result, it's usually pretty good :)

Kam
10-15-2009, 10:31 PM
Did you need any more input from me?

I can has spell. =)

Maker
10-15-2009, 10:33 PM
I'm working on it :)

Kam
10-21-2009, 03:13 PM
If it's to much trouble to have the corpses appear I can understand leaving that out.

Maker
10-21-2009, 03:47 PM
Hi there! I've worked on the ability a bit. Making corpses isn't the hard part. What causes slight trouble is that apparently one can not scale only one dimension of a unit. I would have wanted to use that to make the units "sink" into the ground as they use the gateway.

I have an alternative solution in mind however.

So, I'm working on the spell :thumbs_up:

Kam
10-26-2009, 10:08 PM
Mreow?

Maker
10-26-2009, 11:45 PM
Well here's an update:

http://www.hiveworkshop.com/forums/pastebin.php?id=w1rdug

You can build waygates with the ability. You can only have a maximum of two (2) waygates at the same time.

Step on one, and the unit disappears, and reappears after a while at the other waygate. The time depends on the distance of the waygates.

It still needs a lot of work, it has many bugs.

Kam
10-27-2009, 04:01 AM
It looks great so far, the doodad model would look better for the tunnel model though. I really look forward to the final product - this is going to make my race complete.

Doodads\Barrens\Rocks\Geyser\Geyser1.mdl

Kam
12-01-2009, 08:37 PM
I am afraid I need help ion this again. Specifically I am seeking this spell in GUI format. I can provide a JASS copy for reference in conversion if you need thanks to maskedpoptart, but I really need this to be in GUI.

I would very much appreciate help on this.