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The Silent Night

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Level 36
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Nov 24, 2007
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Its been some time since I last made a terrain that was not for any competition or anything. And therefor I made this.

"Silent were the hour, and late was the time. He stood there watching the sea, as time flew by..."
 

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Level 7
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rocks are too spiky.
oh, and i see 2 arthas' !!! if you could fix the magical effect that makes him have two capes and three feet then it would be better.
 
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Right... Too spiky? Come on guys, this is the second time I redid it cause of spikynes, its not unrealistic for cliffs to be a BIT spiky. Also, what the hell are you talking about smite, its the fucking hero glow that makes it look that way... *geeez*..

And Gilles, that didnt really make any sense :p
 
Level 18
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it looks good

2 problems.

Arthas is way to big. makes him look strange.

camera angle isn't the best, perhaps more of a horizon thing (like 120 fOW) would make it look better.


lastly, put some stars in the sky.

this would have been a good entry for the mysterious theme in contest 5. too bad its playable winter !! xD j/k
 
Level 34
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Right... Too spiky? Come on guys, this is the second time I redid it cause of spikynes, its not unrealistic for cliffs to be a BIT spiky. Also, what the hell are you talking about smite, its the fucking hero glow that makes it look that way... *geeez*..

And Gilles, that didnt really make any sense :p
I'll start over.

Are those supposed to be mountains?
 
Level 36
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Hmmm... >.>

Maybe I SHOULD considre scaling him down a bit <.<
May make it look better, hell, I'm glad that idea struck me! :p
I'm a genious!

EDIT: Update, did some fixes. Will most likely not do anything more to it now.
 
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Level 36
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You know Void, of all the crap that comes out of you, some of it actually makes sense! :p I will edit this in the morning or at least tomorrow, because Void pointed out something very important! (that I should have been aware of when I made it so... *sigh*)

EDIT: Fixed.
 
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