- OrderQueue - "Shift with triggers"
- [vJASS] Bonus Mod & SetUnitMaxState
- [vJASS] CG Building Costs + Insta Build
- [vJASS] CG's Transmission System
- [vJASS] CG's Music System
- GetClosestUnit(s)
- [vJASS] Jump
- [JASS] Function differentiate between Replays and actual gameplay
- [JASS] HSAS (Handle Struct Attachment System)
- Small Code Snippets
- Player Color Code Functions
- Knockback Unit
- Locust Enumerator (group) functions
- Typecasting - Handle to integer