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  1. [Snippet] Type
  2. [DDS Plugin] Damage Event Archetype
  3. [DDS Plugin] Damage Event Modification
  4. [DDS Plugin] Damage Event
  5. [System] DamageType (StructuredDD Extension)
  6. [System] Physical Damage Detection
  7. [Snippet] RemoveStringSpaces
  8. [Snippet] Matrix128
  9. [Snippet] MD5
  10. [Snippet] BitInt
  11. [Snippet] Bit Manip
  12. [Snippet] Game Start
  13. [Snippet] Byte Not
  14. [System] Jump In Place
  15. [Snippet] Stack
  16. [Snippet] Byte Or
  17. [Snippet] MapBounds
  18. [Snippet] Byte And
  19. [System] AES
  20. [Snippet] rcon
  21. [Snippet] bg mult
  22. [Snippet] etable
  23. [Snippet] ltable
  24. [Snippet] Byte Xor
  25. [Snippet] Sub Byte
  26. [Snippet] sbox
  27. [Repo] JASS H4xx
  28. [Snippet] Alloc Alternative
  29. [Snippet] Spell
  30. [Snippet] GetLastCastAbility
  31. IsUnitEngageable
  32. [System] DestructableHider
  33. [Snippet] Damage Calculator
  34. [Snippet] Thread
  35. [System] Knockback3D
  36. [Snippet] TemporaryHeroAttribute
  37. [System] StructuredDD (Structured Damage Detection)
  38. [System] TabReader (Music Interpreter)
  39. [Snippet] MessageQueue
  40. [Snippet] LocalHelper
  41. [Snippet] FlyHeight
  42. [Snippet] ItemPreloader
  43. [System] Dummy
  44. [System] AcquireTargetEvent
  45. [Snippet] PlayerUtils
  46. [Snippet] Priority Event
  47. [Snippet] TextBar
  48. [Snippet] TextTag
  49. [Snippet] Press Spacebar Event
  50. [Snippet] SortedInventory
  51. [Catalog] Version Filter
  52. [Catalog] Group+Version Filter
  53. [Catalog] Level+Version Filter
  54. [Catalog] Level+Slot+Group+Version Filter
  55. [Item Catalog] Level+Group+Version Filter
  56. [Snippet] RegisterAnyUnitEvent
  57. [Snippet] LineSegment
  58. [Snippet] Tile
  59. [Snippet] IsUnitChanneling
  60. [Snippet] [cJass] Anti-Leak Library
  61. [Snippet] IsPathBlocked
  62. [Snippet] RawCodeIndexer
  63. [Snippet] Multiboard
  64. [Snippet] UnitLL
  65. [Snippet] Loc
  66. [Snippet] StringIndexer
  67. [System] Missile
  68. [System] BuffGenerator
  69. [System] SoundTools
  70. [Snippet] ClickCouple
  71. [Snippet] LinkedListModule
  72. [Snippet] MergeSort
  73. [System] Track
  74. [System] ArrowKeyEvent
  75. [Snippet] AuraStruct
  76. [Snippet] UnitInRangeEvent
  77. [System] Spell Struct
  78. [System] Stamina
  79. [Snippet] GetClosestWidget
  80. [System] Heal
  81. [System] GetUnitRegeneration
  82. [Snippet] RegisterPlayerUnitEvent
  83. [Snippet] AVL Tree
  84. [Snippet] Constant Timer Loop 32
  85. [System] Timer Tools
  86. [Snippet] Debug Log
  87. [Snippet] Binary Heap
  88. [Snippet] Is Pathable
  89. [System] Mode Manager
  90. [Snippet] Stun Event
  91. [Snippet] Dummy Caster
  92. [Repo] Order Ids
  93. [Snippet] Bounty
  94. [System] Costs - GetUnitCost & GetItemCost
  95. [System] Stun
  96. [Snippet] AutoFly (UnitIndexer Version)
  97. [Snippet] PlayerAlliance
  98. [Snippet] Catalog
  99. [Snippet] Alloc
  100. [Repo] Comment Headers
  101. [System] HeroStat
  102. [Snippet] Day/Night Event
  103. [Snippet] Unit List
  104. [Snippet] Order Event
  105. [Snippet] Ascii
  106. [Snippet] Scrambler
  107. [System] BigInt
  108. [Snippet] Base
  109. [Snippet] New Table
  110. [Snippet] SpellEffectEvent
  111. [Snippet] ReviveUnit
  112. [System] Combat State
  113. [Snippet] Resource
  114. [Snippet] Event
  115. [Snippet] Position
  116. [Snippet] Item Position
  117. [Snippet] GetItemOwner
  118. [Snippet] Trade Event
  119. [Snippet] Working AI Natives
  120. [Snippet] GetUnitCollision
  121. [Snippet] WorldBounds
  122. [Snippet] Dummy Reuser
  123. [System] Item Cleanup
  124. [Extension] Unit Event
  125. [System] Unit Indexer
  126. [Snippet] String Colors
  127. [System] String Parser
  128. [Snippet] Order Types
  129. [System] Retro (time travel)
  130. [System] Custom Projectiles
  131. [Snippet] PreventSave
  132. [System] PreventOrders
  133. [Snippet] PrintOrders
  134. [Snippet] AutocastOrderEvent
  135. [System] PlayerManager
  136. [Snippet] Recycle
  137. [System] Automatic Memory Leak Destroyer
  138. [System] TextTagUtils
  139. [System] Rectwraps
  140. [System] Trackable2
  141. [Snippet] TimedHandles
  142. [System] Dialog System
  143. [Snippet] Natural Logarithm
  144. [Snippet] Interpolation Functions
  145. [Snippet] GetClosestUnit(s)
  146. [Snippet] GetPlayerColorString