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3D Modeling Tutorials [Archive] - The Hive Workshop - A Warcraft III Modding Site

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  1. Scratch-Made Weapon Attachments with Particle Emitters
  2. Making Effects in Magos - Advanced Techniques
  3. [Tutorial] Milkshape Attachment Modeling
  4. Modeling and Animation 101
  5. Fixing Faulty Death / Decay Animations
  6. Making Effects in Magos
  7. Fixing Decay Bone anims on Geomerges
  8. Adding Animated Textures with NOTEPAD ALONE
  9. IMPORTANT NOTICE - Read Before Posting!
  10. Making a dissipate animation using Magos' War3ModelEditor
  11. How to Import Custom Models
  12. Basic Animation Transfers
  13. Basic Weapon Removal
  14. Team Color in 3DsMax 5
  15. Adding sounds and attachments
  16. Global Sequences in 3DsMax 5
  17. The Crystal Effect
  18. Adding Event Objects in 3DsMax 5
  19. Classical Ribbons vs Particles Ribbons
  20. Basics of Special Effects (SFX)
  21. Creating Ghosts
  22. How to edit models- a complete guide
  23. Geosetanims - fix those randomly appearing corpses!
  24. Adding of Emitters to your models with Notepad/Wordpad
  25. How To Make One Model Use Many Skins
  26. Removing geosets/glow