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View Full Version : Triggers & Scripts


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  1. [JASS] Random Units in an area
  2. Dynamically Populating the map with creeps?
  3. Loops and arrays
  4. Integer -add gold problem
  5. Chat System
  6. [Trigger] Angle Problems
  7. [JASS] spell not working (pre1.24)
  8. [Trigger] Odd spell idea, any guidance?
  9. Predefined local variables declaration
  10. Another Problem
  11. The return bug D:
  12. [JASS] Crazy syntax
  13. [Trigger] Everything NULL
  14. [AI] No Retreating
  15. [JASS] What is the JASS for: Disable a Players Ability by ID?
  16. Dummy
  17. How To Destroy Terrain-Type
  18. Giving abilities in-game
  19. [JASS] vJass "anystruct" type
  20. [Trigger] Need help with an MUI issue
  21. [Trigger] Uncontrollable, but attackable?
  22. How to add/subtract attributes using tomes
  23. [Trigger] Dialog Problem
  24. Strangest hashtable screw-up yet
  25. [vJass] onDestroy & deallocate()
  26. Unit In Range (Help with a Spell Trigger!)
  27. [Trigger] I dont understand this trigger action!
  28. [Trigger] Quest Help
  29. Dummies don't want to move... omg
  30. How To Stop Lag In Melee Maps?
  31. Order Unit to cast Custom Spell
  32. [Trigger] Capital building trigger
  33. Wc3 Trigger help!
  34. Stupid Jass
  35. [AI] Upgrade Unit
  36. [JASS] vJass create method problems
  37. How can I use Fade in / Fade out function only for one player?
  38. [JASS] Is this a Warcraft Desync? Bug or trigger bug
  39. [JASS] JASS vs. Galaxy Editor
  40. Trigger Question
  41. Instant buildings upgrade
  42. Retrieve Cursor Position
  43. Trigger Off
  44. SEE in GuI
  45. Camera Question
  46. [Trigger] Cameras?
  47. Easy Questin - Quick Answer: Does this leak?
  48. Looking for "Teacher"
  49. [JASS] How to detect triggering event?
  50. [Trigger] Gui "spaceship" landing trigger
  51. [Trigger] Gate Trigger
  52. arrow key movement
  53. Dangit. Cant see why.
  54. Ordering unit to deal max damage
  55. Simple Spell Problem
  56. Keeping the AI from attacking things unless persuing a Player
  57. Attach texture
  58. [Trigger] Campaign Quest system
  59. [Trigger] Creating Sound
  60. Crash caused by Triggers
  61. [Trigger] Tips Text Help
  62. [Trigger] Preloading Help :]
  63. Complex Convoluted Car Triggers - Need Help
  64. [Trigger] "Unit type of target unit of ability being cast" does not work...
  65. [Trigger] Ability Check Problems
  66. Item Problems
  67. Unitgroups and hashtables?
  68. 3 Life Leaderboard
  69. [Trigger] Bullet Projectile
  70. How to make units fly away?
  71. [Trigger] Value In Leaderboard
  72. Giving Hero Abilities (YES I have read the guides)
  73. add max mana?-_-
  74. How to trigger evasion rate?
  75. [Trigger] Whats Wrong
  76. Kinda Jump Ability
  77. MUI question: What's best?
  78. Shaking camera at a specific point/region
  79. GetLocalPlayer() Desync
  80. [Trigger] Random Unit
  81. [JASS] using a unit taking damage as an event
  82. [Trigger] About dialogs...
  83. [JASS] Problem with purge
  84. Saving a unit-type to a hashtable?
  85. [JASS] getting started with JASS / vJASS / JNGP
  86. [JASS] Question about Globals
  87. [Trigger] who selected - problem
  88. Quick Question
  89. Starcraft II Beta Key Spell Contest
  90. [JASS] Why don't the natives work
  91. [Trigger] Item Equipment System
  92. [JASS] Locally hiding units
  93. Charging Spell.
  94. Ability wont stop working
  95. [JASS] How to pass Data from functionA to functionB.
  96. Triggers and Attachments
  97. [Trigger] Ability Problem
  98. [Trigger] Balancing Problem
  99. [Trigger] Simple hashtable question
  100. [Trigger] Trouble with learning spells
  101. [JASS] Looking for tutorial for jass spell
  102. Help me?: Trackable
  103. Two Issues: Ignored condition/control groups
  104. An abilities error with trigger.
  105. Removing Ques
  106. moving to a jasser
  107. spell immune
  108. [AI] Ai editor help
  109. Shared Upgrades
  110. Chaos scent spell!
  111. [Trigger] Make units invisible near trees.
  112. [JASS] If/Then/Else with JASS?
  113. Population Trigger
  114. Taunt, Fear and such spells
  115. [JASS] What do these functions do?
  116. Upgrades
  117. Integer Trigger Event Problem!
  118. AI Help
  119. ball physics help?
  120. Do Strings Leak???
  121. [Trigger] Condition that checks if a unit is currently attacking?
  122. [Trigger] 3d array help?
  123. Some Curiosity
  124. best way to make a data library in gui?
  125. Plea for help
  126. [Trigger] Require help to fix my collision system for projectiles...
  127. Disabling AI
  128. [Trigger] GUI Custom Script + Issue unit an order?
  129. [Trigger] Turn model invisible
  130. Trigger to Cast ability?
  131. Cat and Mouse AI
  132. [Trigger] Floating Text timer??? How to do it?
  133. How to learn Jass
  134. Translate this in to Trigger
  135. Dialog Hotkey
  136. Stats help
  137. Trigger's wont work, need someone to check.
  138. Trigger Help Needed!
  139. [Trigger] Tacking Individual Units
  140. Quick Question
  141. Spell bug or bad code?
  142. [Trigger] Range of skill condition
  143. Trigger To slow Attack Speed Possible?
  144. [Trigger] Storing and loading unit values
  145. [Trigger] How do you removed a buff?
  146. Fast Question about GUI Vs JASS
  147. GUI Teleport System
  148. [JASS] [PROVED] Parameters are faster than declaring/nulling locals
  149. temp save gold/lumber
  150. Request a Trigger
  151. Next Player in <PlayerGroup> ?!
  152. Remove terrain effect
  153. [Trigger] Crash for certain players
  154. Perfect Trigger but Problems..
  155. [Trigger] Require help to fix this trigger and get it working...
  156. Clearing Point Leak
  157. Weather for an player
  158. Help retrieving items for multiboard inventory system?
  159. Doodad removing trigger?
  160. [JASS] call SetUnitPosition
  161. [JASS] {idea} [vJass] (System) CustomAttack
  162. [JASS] structs... what the heck
  163. AI custom race question
  164. [Trigger] Ability that makes a unit invisible near trees?
  165. [Trigger] Simple Question about integers
  166. [Trigger] Unit Sight
  167. [Trigger] How to put Item Lvl Requirement
  168. Revival cost on/off
  169. [vJass] If glitch
  170. What's Wrong?
  171. Multiboard unintentionally full-screen?
  172. A little help with a trigger please
  173. What instead of Wait in GUI
  174. Detect Mouse
  175. How do I make this MUI? Jass?
  176. problems with saving group in hashtable
  177. [Trigger] Units spawn on attack
  178. Working on a GUI Fullscreen Inventory
  179. [Trigger] Is this possible with hashtables?
  180. An ability
  181. [Trigger] Dummy Unit messing up
  182. [JASS] I have problems with running NewGen
  183. Looking for help with a camera trigger!!
  184. Trigger causes instant crash
  185. [Trigger] Probably the last thread for this hero
  186. Checking if target unit is accessable?
  187. Desync Problem
  188. [JASS] Would this be better optimized as a struct?
  189. Recycle Dummy Units
  190. Returning a node from a linked list?
  191. Finding the closest unit of type?
  192. [JASS] textmacro question
  193. [JASS] blizzard.j,common.j request
  194. A spell problem
  195. [JASS] JassNewGenPack glitch.
  196. Wtf is this?
  197. Struct madness
  198. Terrain Blight?
  199. [vJASS] Can't find a problem with the spell
  200. [JASS] What kinds of ignored characters can I use?
  201. [JASS] Is SaveAgentHandle the fastest?
  202. custom item system - equipping trouble
  203. [JASS] Can't find the leak
  204. Multiboard not showing?
  205. [Trigger] Is this efficient?
  206. Another unit facing problem
  207. Quest problem
  208. [Trigger] Help preventing lag
  209. [JASS] Are function params also pointers?
  210. [Trigger] Gate System
  211. [Trigger] Terrain Death
  212. [JASS] Hashtable in Game Cache?
  213. [Trigger] Question About Leaks
  214. Item Recipe In Specific Slot!
  215. How do i make unit go through other units?
  216. Finding the closest target?
  217. [JASS] [vJass] Using Vector Library
  218. [Trigger] Auto-Attacking-System
  219. Attaching models head to body
  220. Quest marks
  221. [Trigger] Random Point Multi-Spawn
  222. How to detect the caster in this case
  223. [Trigger] Require help with a MUI spell
  224. Sudden Game Crash on Attack Ground
  225. Border Crossing
  226. [JASS] [possible leak] strings used in functions
  227. Multi-user questlog?
  228. Mui problems
  229. [JASS] Problem with the guide from Vexorian
  230. trigger help plz
  231. Yes or no.. then help
  232. Projectile Reflection/Deflection
  233. How efficient is this spell.
  234. [JASS] Inheritance and using type "code"
  235. [Trigger] Jump
  236. How can i learn to JASS?
  237. Attacks from back detection
  238. [Trigger] Damage Detection System (GUI)
  239. [Trigger] Repick Trigger
  240. Help with a JASS trigger
  241. AI FvH
  242. Need help with spellbooks!
  243. Trigger requests
  244. [JASS] filterfunc,conditionfunc,boolexpr ...
  245. Loop problem
  246. Water check
  247. [JASS] Loop stops and skips rest of the functions
  248. [Trigger] Stopping Missiles? Oo
  249. [Trigger] 4 levels, only 3 levelable
  250. Item use doesn't interrupt orders