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Old 10-13-2008, 01:20 AM   #8 (permalink)
Registered User Asomath
WC Lore/Boss Mapmaker
 
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Join Date: Dec 2006
Posts: 767
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Here is my review:

Statistics:
Time: 15 Minutes 47 Seconds
Level: 5
Game Beaten: Yes

Negative (The most helpful of all):

There were two bugs I noticed…

-A good chunk of your cinematics were not preformed correctly. For example, the FIRST cinematic, you forgot to turn on cinematic mode. Not a good first impression. If you don’t know what your mission is, doesn’t it take a little fun out of the game?

-At the final boss battle, multiple SAA’s spawned.

-Although you put lots of doodads to spice up your terrain, some of them did not belong there. I got a sense that you just spammed doodads across your map to make it look better, but it did not provide a good effect. I would recommend you try to play around with them.

Moderate (minor errors, positive or negative):

(Neutral)- You made a good attempt on the boss battle. However, it was repetitive with just missiles. Try adding one or two more abilities to him.

(Negative)- The file size is WAY too big for the length of this map. Try compressing the sound files. Good compressors can loose 75-90% of the size without losing any detail.

(Neutral)- I do believe that in some area, it is impossible to get pass un-detected. That’s bad because it doesn’t let a person rely on their wits, but good because it opposes a threat/challenge.

(Positive)- You included a Snake model.

(Positive)- There was a custom soundest for your hero.

(Negative)- The Aspirin increased my health, while the pop-up text said it would increase my stats.

Positive:

-The game used a bit more unique system. Rather then just fighting, a player must chart a course in their mind, and react quickly to get by enemy guards undetected.

(Note: I was debating whether or not this map deserved to be approved, but I decided it should because the bugs did not seem like they would ruin game play, and could be easily fixed in a hot fix.)

Rating: 2/5 APPROVED
“This map contains errors, both minor and major, and some players may pull little joy from it.”

~Asomath
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