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Echo Bug

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If this is what I think it is, then this isn't a computer tech issue. This is a known Warcraft 3 bug.

The problem comes from, if I recall correctly, the Dungeon sound environment alongside certain sound settings. Switching to "Miles Emulated 3D" Fixes the bug for the player (Again, if I recall correctly), but the bug can also be fixed in the map by not using the offending sound environment. (Set in Scenario Properties in the editor, yet again, if I recall correctly.)
 
Does it have something to do with having EAX enabled and a certain environment the map uses that renders such reverb?
 
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