Globals would not affect your MUI at all, unless you used a wait.
Threads run linearly (except for interrupts, but thats a whole nother story). Meaning that they don't randomly start running your code in one section then jump to another. A TriggerSleepAction allows it to work on a different trigger. But besides that (and timers) a trigger will run from start to stop without interruption.
So if you stored all your variables in globals then used a ForGroup (without waits) it would have no effect [whatsoever] on the MUI of your ability.
Waits remove the MUI of global variables because they put a pause on the thread. This means another instance of that same trigger could modify your variables in that wait. This would heavily screw up the MUI.
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Last edited by wd40bomber7; 02-22-2008 at 11:18 PM..
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