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Epic waiting to happen?

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Alright I was just sifting through some of the models available (was looking for an efect for a spell but w/e) and i came across this "UI\Glues\SinglePlayer\Undead3D_Exp\Undead3D_Exp.mdl". Holy crap.

Yes the entire thing is awsome but would it be possible to edit the arthas on there off of it to make him his own model? Then he would need animations of course (I am unaware of the difficulty level of any of this btw) but seriosuly, that is the coolest looking arthas model ever would it be possible to isolate it and make it into it's own hero model?
 
I understand the poly count would be massive, it obviously would not... could not be used in a game but i just want to walk around with it, even in just a completly empty map o.O. Haha but yea i guess it's kinda far fetched.
 
To make the Arthas UI into a model would be incredibly painful for the engine to sustain..considering polycount.

Therefore...I deem this thread "Not" Epic waiting to happen.

However...If someone would make a very good Arthas model that is better than the one now...that would be Epic.
 
err..

sorry for a bit of (technically)nekroposting, topic hijacking, and double post

I tried my previous idea of Arthas rock n roll thing, originally giving it arthas anims but that thing was a bitch, then blademaster but that was a bitch too, then settled for footman.

has

14 geosets
1 geo animations
13 textures
19 bones
2230 vertices
2829 faces(freakin' big?)
61 matrix groups
no attachment points(none yet)

169 kb

works ingame
 

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