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Mr_Bean's Spell Workshop

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Level 13
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Aug 4, 2012
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1,022
@ Mr. Bean
He solve it ;) ;) But i lol'ed when it cost 20% to heal 20% hp if ( e.g: HP: 800/1000, MP: 200/200 ) It cost 200 mana.... Haha
But, nice to that ;) ;)
Radamantus: It'z me Iconer ;) ;) ;) ;)
EDIT:
I like vJASS spell, because it preven from bug and error ;) ;)
And i had 2% vJASS knowledge ;) ;)
Yeah i so scared on GUI, because it will be won't work if it got little wrong at setting the value....
 
Level 13
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Aug 4, 2012
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1,022
Request:

- Spell Name: Shot Arrow
- Coded In: vJASS
- Levels: 1
- Target Type: No Target
- Cast Type: Active
- Description: Shot a arrow. Deal 1 damage to unit's on arrow path, has 200 area. 1.20 second casting time. 9999 Max range ( Unlimited ), and it will destroyed when collised or passed with Line of Sight Blocked ( Doodads'Z )
- Cooldown: 1.20
- Mana Cost: --
- Comment: It's simple spell, it's arrow. It changed Attack button ;) ;) And that has no limit range, it will destroyed when passed with Line of Sight Blocked ( Doodads'Z )
 
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Level 3
Joined
Mar 2, 2012
Messages
27
Spell Name: Electric Lashes
- Coded In: GUI
- Levels: 4
- Target Type: instant
- Cast Type: active
- Detailed Description: creates 3 electric lashes both at the north and south of the casting unit rotating clockwise damaging all unit it touches.
- Cooldown: 15
- Mana Cost: 100
 
Level 3
Joined
Apr 11, 2010
Messages
71
- Spell Name: Powerthrust
- Coded In: GUI
- Levels: 5
- Target Type: Unit
- Cast Type: Active
- Detailed Description: Lunges forward at target unit, dealing 125/250/375/500/625 points of damage and knocking it away.
- Cooldown: 20/17/14/11/8
- Mana Cost: 50/75/100/125/150

- Spell Name: Shieldpush
- Coded In: GUI
- Levels: 5
- Target Type: Instant
- Cast Type: Active
- Detailed Description: Knocks nearby enemies back while dealing 50/100/150/200/250 damage and stunning them for 1/1.5/2/2.5/3 seconds
- Cooldown: 30/27,5/25/22,5/20
- Mana Cost: 100/110/120/130/140

- Spell Name: Divine Gift
- Coded In: GUI
- Levels: 5
- Target Type: Target
- Cast Type: Active
- Detailed Description: Temporarily stops all regen effects for the user for 15 seconds, but heals 200/350/500/650/800 hp to target unit. (can target self)
- Cooldown: 60/60/52,5/52,5/45
- Mana Cost: 100/200/300/400/500
 
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Level 16
Joined
Jul 21, 2010
Messages
923
Errrr.... vJASS? Darn, is it simple?
When you know how to do it. You'll never go back to GUI. Its a lot quicker. Even though I understand the coding in vJASS. For some odd reason I can't write it lol. Never bothered to remember the codes.

I highly recommend you learning it though. Any map you create in the future will be done in no time!
 
Level 17
Joined
Feb 11, 2011
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1,860
Wow, really?
Guess I might aswell learn it whilst waitin for mah system, the tool doesn't freak anything out right? It won't mess my game up beyond repair?

What tool? You mean JASS NewGen Pack? No, it shouldn't mess your map up, but I recommend keeping a backup of your map before saving it will JNGP.

i thought this was a spell workshop.. not a vJass discussion

Can I help you?
 
- Spell Name: Portal of Darkness
- Coded In: GUI
- Levels: 5
- Target Type: Point
- Cast Type: Active
- Detailed Description: When casted, the caster summons a magical portal(shimmering portal model) at a target point. The portal will drain neabry enemies' mana and life per second, giving it to the caster(like mana\life drain). Also neabry enemies will have reduced movement\attack speed. The portal lasts in a period of time and can't be destroyed.
- Cooldown: 120
- Mana Cost: 150-200
 
Level 3
Joined
Apr 11, 2010
Messages
71
Can I help you?

Yeah you can help me.... i requested some spells in the middle of the vJass discussion... here it is

- Spell Name: Powerthrust
- Coded In: GUI
- Levels: 5
- Target Type: Unit
- Cast Type: Active
- Detailed Description: Lunges forward at target unit, dealing 125/250/375/500/625 points of damage and knocking it away.
- Cooldown: 20/17/14/11/8
- Mana Cost: 50/75/100/125/150

- Spell Name: Shieldpush
- Coded In: GUI
- Levels: 5
- Target Type: Instant
- Cast Type: Active
- Detailed Description: Knocks nearby enemies back while dealing 50/100/150/200/250 damage and stunning them for 1/1.5/2/2.5/3 seconds
- Cooldown: 30/27,5/25/22,5/20
- Mana Cost: 100/110/120/130/140

- Spell Name: Divine Gift
- Coded In: GUI
- Levels: 5
- Target Type: Target
- Cast Type: Active
- Detailed Description: Temporarily stops all regen effects for the user for 15 seconds, but heals 200/350/500/650/800 hp to target unit. (can target self)
- Cooldown: 60/60/52,5/52,5/45
- Mana Cost: 100/200/300/400/500

But you can make it in Jass if GUI cant do it
 
Level 3
Joined
Apr 11, 2010
Messages
71
@Matchen: Sorry, looks like I forgot to add your request to the list! :O If you want it GUI, then Radamantus will do it. Otherwise, I will do it in vJASS. Your call!

Actually... Screw that request... i got new spells ideas that need triggers... jass

I will add more..

- Spell Name: Mark of the Shield
- Coded In: vJASS
- Levels: 5
- Target Type: unit
- Cast Type: active
- Detailed Description: Cast range 700. The user marks the target unit with the Mark of the Shield for 15 seconds. While the mark is on the target, the user gains 7/14/21/28/35% movement speed and armor while moving towards him, and on his first attack, he consumes the mark, dealing 10/20/30/40/50% bonus damage for 20 seconds and stunning the target for 2/2.5/3/3.5/4 seconds. The target becomes immune for Mark of the Shield for 11 seconds, and the closest enemy unit within range is marked when the mark is consumed.
- Cooldown: 11 seconds
- Mana Cost: 60/70/80/90/100

Notes: This is an engaging, hard-CC ability!


- Spell Name: Furious Slash
- Coded In: vJASS
- Levels: 5
- Target Type: instant
- Cast Type: active
- Detailed Description: The user slashes with his sword, dealing 100/150/200/250/300 damage to every unit 250 range in front of him, while slightly knocking them back. If any enemy had Mark of the Shield, all hit enemies are stunned (duration depends on Mark of the Shield's level (1/1.5/2/2.5/3 seconds)) and the mark is removed. With every slash, Aranth gains a fury charge up to 3, and for each one, he gains 5% attack speed.
- Cooldown: 3 seconds
- Mana Cost: 50/65/80/95/110

Notes: Spammable damaging ability, remember that the mark is not CONSUMED, but REMOVED!


- Spell Name: Rotating Bash
- Coded In: vJASS
- Levels: 5
- Target Type: instant
- Cast Type: active
- Detailed Description: The user bashes all nearby enemies in 150 range, stunning them for 1.8/2.1/2.4/2.7/3 seconds and knocking them back slightly. For each enemy hit, Aranth gains 2/2.5/3/3.5/4 armor for 5 seconds and is healed for 100/200/300/400/500 life.
- Cooldown: 10 seconds
- Mana Cost:75/100/125/150/175




- Spell Name: Defensive Formation
- Coded In: vJASS
- Levels: 5
- Cast Type: passive
- Detailed Description: The user grants his nearby allies in a 500 range radius a defensive formation, in which every unit is defending the other. Each time a unit is hit with the aura, the unit gains a defense charge up to 3 charges. When any other aura affected ally is hit, a charge is removed from the closest ally (who has at least one charge), and the damage is reduced by 5/10/15/20/25. A unit can't gain more than 3 charges every second.
- Cooldown: 1 second



- Spell Name: Holy Army
- Coded In: vJASS
- Levels: 3
- Target Type: point
- Cast Type: active
- Detailed Description: Cast Range 700. The user releases the holy magic he has been entrusted with, summoning 2 holy knights in the target area who last for 30/45/60 seconds. The Knights have Cleaving Attack, and on death, they deal 200/300/400 damage to every surrounding enemies in a 400 range radius. Their attacks trigger the Mark of the Shield on their main target as well.
- Cooldown: 180/135/90 seconds
- Mana Cost: 200/250/300



plz use the icons provided
 
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Level 12
Joined
May 12, 2012
Messages
631
Last edited:
Level 15
Joined
Jan 26, 2010
Messages
1,642
I'd like a Vjass system which lets you fire projectiles of these:
Quillboar(Pistol)
KronstruktAssualtRiflemissile(It's a custom, this belongs to HMG)
Fireball(Flamethrower)
Mortar Shell(Grenade launcher)
And stores the amount of ammo for each, and let's you swap between em.
Many thanks! I'll do movement myself(In GUI, is Vjass movement possible?) aswell as Camera positioning.
+rep!
 
Level 17
Joined
Feb 11, 2011
Messages
1,860
Updates:
Claptomanic - Ultimate SP 2 uploaded!
Foronisus - Spells uploaded! This contains Lightning Locus and Shadow Burst.
Vista sucks - Volcanic Ash Cloud uploaded!

If something is broken in one of the spells, please let me know! Also, if something in the documentation is unclear, ask me for more information (I rushed the documentation a bit). Hope they work well!
 
Level 15
Joined
Jul 6, 2009
Messages
889
Request:
- Spell Name: Shot Arrow
- Coded In: vJASS
- Levels: 1
- Target Type: No Target
- Cast Type: Active
- Description: Shot a arrow. Deal 1 damage to unit's on arrow path, has 200 area. 1.20 second casting time. 9999 Max range ( Unlimited ), and it will destroyed when collised or passed with Line of Sight Blocked ( Doodads'Z )
- Cooldown: 1.20
- Mana Cost: --
- Comment: It's simple spell, it's arrow. It changed Attack button ;) ;) And that has no limit range, it will destroyed when passed with Line of Sight Blocked ( Doodads'Z )

Questions:
1. Does the arrow arc at all?
2. How do you determine arrow speed? By duration of Warcraft III units? (e.g. it travels the distance in 2 seconds or at 1500 speed)
3. To replace the Attack command, your unit will not be able to attack at all and the ability will have the hotkey A. You can't right click to shoot (well I could make it do so if you really wanted).

I'll be handling your request....

... as well as anyone elses that I feel/bothered to do.... upon request of Mr_Bean.
 
Level 13
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Aug 4, 2012
Messages
1,022
1. whut the mean of arc?? It will impack when collised with pathing blocker ;) ;)
2. 1 Second is 1000 Speed is balanced
3. Let you know my project, the attack is useless, the project is just like Head Hunter attack system, but this is arrow and unlimited arrow range.
Thank'z baby, + REPT you ( LoL'z, it must spreading first ) ;) ;)
Witch of Certainty ;) ;)
 
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Level 11
Joined
Dec 3, 2011
Messages
366
1. whut the mean of arc?? It will impack when collised with pathing blocker ;) ;)
2. 1 Second is 1000 Speed is balanced
3. Let you know my project, the attack is useless, the project is just like Head Hunter attack system, but this is arrow and unlimited arrow range.
Thank'z baby, + REPT you ( LoL'z, it must spreading first ) ;) ;)
Witch of Certainty ;) ;)

:)) You can fix my spell which I made 4 you easily..... that you can change to like what you've requested.
 
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