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War3 Model Editor

This bundle is marked as director's cut. It exceeds all expectations and excels in every regard.
//MOD EDIT// - PLEASE CHECK "UPDATE 2" below before posting if you have ISSUES USING MAGOS

This Model Editor is not made by me, but is made by Magos.

War3 Model Editor is as the name suggests a Model Viewer and a Model Editor dedicated to Warcraft 3. It supports both loading and saving of .mdl and .mdx model formats which are used in Warcraft 3. It also supports .bmp, .tga, .png, .jpg, .jpeg, .pcx and .blp texture formats.

There is a built-in MPQ Browser that allows you to browse any MPQ archive, which also includes Warcraft 3 map files (.w3m and .w3x). The MPQ Browser has been optimized for speed and is very fast to load and use. The Browser is customizable so you can add/remove your own icons and filters.

Features

* Model Viewer
* Model Editor
* Geoset Importing/Exporting
* Can save/load the model formats *.mdl and *.mdx
* Can save/load the texture formats .bmp, .tga, .png, .jpg, .jpeg, .pcx and .blp
* Can import other model formats (importers stored in DLLs)
* Ability to convert between the model formats
* Ability to convert between the texture formats
* MPQ Browser (very fast loading)
* Support for custom listfiles
* Support for custom MPQ filters & icons

Extras

* Loading Screen Creator
* A tool to create colored text for Warcraft 3

Supported Importers

* md2 (Quake 2)
* ms3d (Milkshape)


UPDATE 1 //by Rui​

Hey people, it's Rui. I have updated the tool to v1.07 and added some keywords for searching. Enjoy!


UPDATE 2 //by Khyrberos​

In recent years, both with modern OSes & with Reforged, W3ME might require a few adjustments to work properly.

(Made redundant by update 3)
One common issue over the years was missing DLLs; as described in this post by Hero_Lief and this message by Pyf, the DirectX Installer can be downloaded here. (Alternatively, as Hermit describes here, you can Google & download the specific file 'd3dx_9.dll' needed by W3ME.)

(Doesn't apply to beta v1.08)
A new issue with 1.30+ is its use of the CASC data system, replacing the old MPQ system. As described by Hermit in this post, you will need to have/find a copy of the old MPQs & put them where War3 Model Editor can find them in order for it to work properly. It appears 1.28 files work the best in v1.07

UPDATE 3 //by BogdanW3​

The v1.07 zip has been repacked to include the dll needed to make it run without having to install the DirectX runtime, thank you to @Dr Super Good for noting that that's the proper way to do things now with deprecation of Direct3D9 taking place.

You can now also download a new version, v1.08 beta, which was updated by me (@BogdanW3) and has some nice new, albeit still to be thoroughly tested, features:

* Edit texture paths directly from the textures window (no need for MDL for this)
* Support for v1000 (1.32) and v1100 (1.33, only loading for now) SD MDX models
* DDS texture support
* Hierarchical loading of textures (a texture referenced as tga in a model will no longer fail to load if the file is for example blp)
* Loading assets from CASC (no CASC browser at this time due to library limitations)
* 24 team colours
* Replaceable IDs 36 and 37, as well as a few more event objects are added from entries in the game data (thank you @Hermit)
* And more!

Feel free to contact me if there's any bugs or regressions you wish to report. MagosX has given me permission to post it, so I would like to thank him for that as well as making a great model editor with a very readable codebase!
This version currently works best with 1.29 MPQs or 1.31+ CASC.
Requires the 64-bit Visual C++ 2015 runtime.

PS, applies to all versions of W3ME:​

To set up the War3 Model Editor to load data (be it MPQs, or CASC in v1.08) from a specific folder, you will want to set up the string Registry value InstallPath in the registry key HKEY_CURRENT_USER\Software\Blizzard Entertainment\Warcraft III\ to point to the Warcraft 3 data folder you wish to use.
For a more step-by-step explanation, check this comment by StormKnight.

Keywords:
warcraft, 3, III, magos, w3me, editor, model, war3, wc3, mdx
Contents

War3 Model Editor v1.07 (Binary)

War3 Model Editor v1.08 (64-bit, beta) (Binary)

Reviews
PurplePoot: Approved for extreme usefulness, whether as a mapper or a modeler.
Level 2
Joined
Jul 31, 2011
Messages
10
Im having trouble using opening the file for this. Maybe someone could post a tutorial on how to downlaod this properly because i am confused.
EDIT
I downloaded a windows downloader (DirectX) and whenever I try to use it it says "An internal system error has occured. Please refer to DXError .log and DirectX.log in your windows folder to detirmine the problem. I than installed a fixit progam from windows and it told me that it could not fix the glitch.
Edit
I downloaded it on this site http://www.filefront.com/14265031/wa...tor_v1.07.zip/ and it actually worked! Now I just need to figure out how to acsses models...
 
Last edited:
Level 11
Joined
Jun 15, 2011
Messages
447
That's just easy, download d3dx9_35 from the web, use this link (trusted site) http://www.dll-files.com/dllindex/dll-files.shtml?d3dx9_35, then click on download d3dx9_35.dll, (not the fixer tool, but you can also download the fixer tool), then extract it to your C:\Windows\System32, or just follow the instructions written there... ('Cause it depends on your OS)... This will surely work.
 
Level 11
Joined
Mar 27, 2011
Messages
293
i can not tell if I post a tutorial on how to conduct a proper functioning of Warcraft 3 Model Editor, this program is run on my pc (you can see the files. Mdl,. BLP and others) but you can not create a model.
Try to download the Archiving. Dll (which is a file extension of the program) can run the program.
 
Level 6
Joined
Oct 29, 2008
Messages
115
Why doesn't it work? I really need this for my campaign. All it says when I click it to run is:
The program can't start because d3dx9_35.dll is missing from your computer. Try reinstalling the program to fix this problem.
Can you please tell me how to fix this. I downloaded this three times and it still says the same thing. What is the d3dx9_35.dll anyway...?

Edit: K, I got it fixed now by downloading the same thing from Warcraft 3 files. Please fix this by adding the 3d9dx_35 file because I checked your file and it was deleted by you. Or you accidentally updated it without that file. So republish this to make it work again.
 
Why doesn't it work? I really need this for my campaign. All it says when I click it to run is:
The program can't start because d3dx9_35.dll is missing from your computer. Try reinstalling the program to fix this problem.
Can you please tell me how to fix this. I downloaded this three times and it still says the same thing. What is the d3dx9_35.dll anyway...?

Edit: K, I got it fixed now by downloading the same thing from Warcraft 3 files. Please fix this by adding the 3d9dx_35 file because I checked your file and it was deleted by you. Or you accidentally updated it without that file. So republish this to make it work again.

This file is not a part of the program; it is a part of your computer's files. Sometimes (quite often, lately) your computer will forget to link that file with this program, so you will need to download that .dll file and place it directly in the folder with this program for it to find it.

If you had read the hundreds of previous comments explaining this, you wouldn't have had to go through so much trouble on your own. But at least you fixed your problem.
 
how to use?

Can't open it

It would help if you would look at the post directly above, linking the .dll file.

Also, simply informing us that it does not work is not enough. You have to tell us what the error is. However, I suspect that it is the same error many people have had, and that you both did not bother to check the previous posts.
 
Level 6
Joined
Apr 20, 2010
Messages
26
"This application has failed to start because d3d9.dll was not found. Re-installing may fix this problem." This is what happens when I try to run the program. Any suggestions on what's wrong? I've re-downloaded this 4 times now in hopes something changed, yet nothing has.

PLEASE P.M. me or post back to tell me what's wrong or if you can give me one that you have that works.

i have the same problem.
What is the answer to this?
:goblin_good_job:
 
Level 21
Joined
Jul 2, 2009
Messages
2,934
My copy of War3 Model Editor is working just fine and awesomely, and I'm just wondering is there any way to upgrade it?
 
Last edited:
Level 5
Joined
Oct 27, 2011
Messages
102
Crap i ve been using model editor long but
the team colours and and the team glows do not
work if someone can help please pm
me
thatd be nice thnx
the team coulours and the glow
are white or black?
 
Last edited:
Level 3
Joined
Jan 9, 2012
Messages
33
Sorry to bother you guys again but when I open a file, is it supposed to have no texture?
I'm not sure whats the problem but all the units come out black
 
Level 17
Joined
Jul 17, 2011
Messages
1,864
i have a question :D

it is regarding models not the program
when i open a model it appears black and the program cannot retrieve the main texture
when i try to open the texture itself it works fine but when i try to open it in texture manager alongside the model it says cannot retrieve texture the same thing happens when i import the model in wc3 with the texture and rename it the model remains black help!!
 
Level 1
Joined
Feb 18, 2012
Messages
1
error?

Best Program Ever!
---------------------------
Different Uses: 9/10
Errors Occured: 1 because my computer wasn't good enough... But I solved that.
Viruses: 0
Successful Work: 10/10
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Total: 49/50
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It's the best program out there! Nothing better on the web!

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Is that the direct3d error?
i'm having that problem..
if that's so, how'd you fix it?
 
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