- Joined
- Jul 19, 2006
- Messages
- 2,307
Oh. A skeleton. Yipee.
I guess for Blizzard-like quality, we must endure Blizzard-like release schedules
I love you for making that comparison.I guess for Blizzard-like quality, we must endure Blizzard-like release schedules
Currently, Scars of Conflict is set to be a pack of a few Altered Melee maps, for a combination of different team settings such as 1v1 and 2v2.Are you making this just a map or a complete MPQ change??
Thank you, but I believe that we are not currently looking for additional team members.if its a change i can try to make all the maps from warcraft 2 campaign, ladder and skirmish maps (all of them) into a Warcraft 3 map, and try to make the campaign as well.. its your call.
That. I have nothing else to add. This is partly why we canceled the campaign; All the work effort was simply too much of a bomb on top of our spare time.Not exactly. See blizzard pays about 50 (per team) people full time to work on games for professional production. They have industry professionals who have years of experience.
This is a small group of people modding in their spare time. Not to say they cant do great things, but doing something great will take soooooooooo much longer. Making an Rts is difficult, making a good one is insanely complex, time consuming, and difficult.
...And we all know that artists are lazy as hell.The SoC team seems to be more interested in the Art side of the mod Aswell, (over other areas) and that takes quite a long time.
I'm not an artist. :<TWIF said:The SoC team seems to be more interested in the Art side of the mod Aswell, (over other areas) and that takes quite a long time.
I don't really see any use in adding more work to an already ambitious project, so I'm going to guess not. The icon above could have something to do with Death Knights.
...And we all know that artists are lazy as hell.
I'm sorry, but no. There are no plans to add additional races currently.I'm guessing the update is an Undead Race?
Indeed.I don't really see any use in adding more work to an already ambitious project, so I'm going to guess not.
As has been said multiple times, currently there are no plans for a campaign in Scars of Conflict. After the techtrees, balance, etc is done, we might discuss something like that. But not currently.A perfect remake of the Raise Dead ability for the Death Knight, and by the way will you add other units as well for campaign units?
what are you insinuating by that?
You're one confused fellow, Zorgon. We never made nor released a Goblin Zeppelin model. We are going to release the Ballista though, but that's going to happen in the future.
Indeed, Fan made this model for us, but we never implemented a Goblin Zeppelin unit thus we never got to use it.
Fan is not officially a part of the Bloodlust Studios team either, so technically SoC never made a Goblin Zeppelin.
Fan said:it was decided they would never use it anyway in SoC, and Linaze told me to release it if I like
I'm pretty sure he's talking about original, 'never-seen-before' units, like the Assassin. Original stuff that isn't included in the Warcraft RTS game series.
That update was well worth the wait. What you guys are doing is amazing, both with the art style and the abilities. I absolutely love it.
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