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Mini-Modeling contest #4 - TOWERS

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devilstower_wip6.jpg

Now the demon has a head, made from scratch (still in progress).

And to those who haven't payed attention to my previous progress.
Dan van Ohllus said:
I'll do some colour tinting on the green colour after the mesh and wrap is completed and exported to mdx/mdl.
 
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You want to see a REAL tower?!:eek:

I don't think thats what he is saying. He is giving a overall "classification" of what a tower is.. though in wc3 that's not really true, since tower's in wc3 can also be flat.. I do prefer tower's to fit his classification if I am to get the feeling of it being a tower which can be used in more "real" maps, unlike e.g a td.
 
devilstower_wip7.jpg

The mesh and wrap is now complete, and is now ready to be exported along with some material effect fixing and colour tinting, and the most important, rigging and animating. And I'll go for wc3 animations as always.

Oh, and the model has a new name after a mythologic demon.
Succorbenoth : Chief eunuch, sexless, demon of gates.
Description taken from: http://www.angelsghosts.com/underworld_demons.html
 
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chilla_killa, that's not really for you to decide.
-Peper-, I'm sure they'll let you, but don't forget that the rules say "unless there are 3 submissions until the deadline, there will be an extension". And so far, we only got 2 submissions, unless I'm wrong?

The way it works is, if you don't have 3 by the deadline, the third person to finish is the final. Its a new system. :D It may produce only a few entries now, but in later contests we shall reap massive profit from it! The "extension" is basically however much time in between the contest deadline, and when we get the third entry.

There are 3 entries now btw guys. You better speed up.
 
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@Revilo, your tower looks amazing; and the crystal teamcolour is very creative. Good job :thumbs_up:

@Peper, its not closed yet, but after the deadline it will be, coz their are now 3 entries. You should quickly post your final submission, and same with everyone else; or it'll be too late. D:
 
preview.jpg
started....8 hrs ago. made a bet with anarchy and sham. so here it is. a wip.

the time now is 2 29 pm GMT 3 November. i got like 8 hr and 30 min

---------------------------------------------

the time is 5 27 gmt 3 nov...or 4:22 am in australia
preview2.jpg
View attachment Amethyst Tower.rar


The amethyst tower!!! YAY

mmm yeah. sleep is good too
----------------------------------------------
update : added particle emitter.
View attachment AmethystTower.mdx
uses the same skin
 
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Make it 6 entries, Mr. Bob. =P

Here's my entry, the Tower of Succorbenoth (or you could just call it Succorbenoth, or any other devilish names if you want).

SuccorbenothScreenie.jpg

View attachment Succorbenoth_by_Dan_van_Ohllus.zip

The demon itself is connected to Bone_turret, thus he will look at his target victim in combat mode. His attack consist of summoning a glowing orb that will throw projectiles when bursting.
The particle effects looks best when viewed ingame.
Couldn't make a screenshot of the Birth animation as I've only got unappealing results, but you can see the animation in a model viewer, or better: ingame.

The demon itself uses animations that are heavily edited from the unused ones in the Tree of Life portrait model.
External portrait model is included with Archimonde Portrait animations, and the main model has a built in camera that views the model like how wc3 buildings are viewed.

No custom textures were used on this model.


YOU MUST GIVE ME CREDITS IF YOU USE THIS MODEL IN YOUR MAP!!!
Please DO NOT distribute or modify this resource without my permission.
 
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I decided to zoom through the thread.
So this is the list of the entries we got so far.
I will of course update it, if there should be more (ANARCHI! :p )
If I forgot an entry, please notify me ;)
Good luck to every contestant, nice job!


DvO: http://www.hiveworkshop.com/forums/1746778-post244.html
Pyramidhe@d: http://www.hiveworkshop.com/forums/1746432-post236.html
-Peper-: http://www.hiveworkshop.com/forums/1746140-post235.html
Revilo: http://www.hiveworkshop.com/forums/1745699-post226.html
chilla_killa: http://www.hiveworkshop.com/forums/1736244-post163.html
The Silent: http://www.hiveworkshop.com/forums/1732341-post134.html
Mr. Bob: http://www.hiveworkshop.com/forums/1728930-post106.html
 
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Well, pyra, shaman, and i had a little bet going and i managed to pull this piece of crap out of my ass in about a single day. I know olofmoleman already made a barad'dur model, but i always wondered why he didn't use the cathedral texture. anywho, here it is, enjoy

attachment.php


View attachment BaradDur_byAnarchianbedlam.mdx

Mordor.png
 
OK! I MADE ONE! THE ELEMENT TOWER!
IT SUCKS HELL YEAH!
Laziest birth and death animations ever.
ScreenHunter_07Nov031657.gif


Comes with 4 different element attachments.

ScreenHunter_06Nov031656.gif

ScreenHunter_05Nov031656.gif

ScreenHunter_04Nov031656.gif

ScreenHunter_03Nov031656.gif


Ingame:
Ingame.gif


Note: Attach elements to Element_Sprite
 

Attachments

  • EarthElement.mdx
    7.4 KB · Views: 100
  • FireElement.mdx
    7.4 KB · Views: 98
  • WaterElement.mdx
    7.4 KB · Views: 101
  • WindElement.mdx
    7.4 KB · Views: 92
  • Element Tower.mdx
    14.3 KB · Views: 113
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