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Old 02-21-2010, 07:16 AM   #9 (permalink)
Registered User Titanhex
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Join Date: Jul 2008
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The newest version of the map has been uploaded. It has not been tested, and could cause desync in a few triggers.

If this happens, it'd be appreciated for anyone to tell me when it does, so I can eliminate the issue. Otherwise most all of singleplayer works well. I've added the following debugging commands:

As WorldEdit try typing in these commands to control the game and test it out:

level XX

time XX

If you feel there needs to be more, just ask and I will implement them.


Now, for those who are testing, I would like to point out these revisions and issues I am currently aware of:

Some Future changes and fixes you will see:

Transmute will have no cooldown, but will instead create a buff that will not allow you to cast it. This will be to apply a different cooldown to the Homun and Unit Killing portion of it and the Item portion of it without taking up 2 button spaces.

The Gangrel Vampire will have his life and mana negative regeneration based on his level (And/or possibly his STR and INT). He will also have his life consumed faster if it's below his transformation cost, forcing him to return to a haven and change or at least heal.


If you find imbalances or bugs, please notify me so I can improve this map. Thank you!
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Last edited by Titanhex; 02-22-2010 at 03:20 AM.
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