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Custom Unit Soundsets

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Level 12
Joined
Jun 10, 2008
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1,043
How do I make a custom unit soundset? (By this I mean change its voice, what it says and things like that) Kind of like in Pyritie's Adventure.
 
Level 37
Joined
Mar 6, 2006
Messages
9,240
First acquire/create the sounds.
Open sound editor.
Choose a unit whose soundset you won't be using in your map.
-> sounds/internal/units

Right-click on the sounds and select "Replace internal sound"

Choose your sound file.

Repeat.

Change your custom unit's sound set to the unit's sound set you just edited.

Done.
 
Level 11
Joined
Mar 8, 2006
Messages
277
No man dont do that with replace internal sound. I did and sometime for no reson the sounds where auto reset to default.

U can create a custom soundset easy from triggers and u dont need to replace anythink.

For move sounds use

Event: Isued order targeting an point

COndition Unit type egual X

Action

SE a random integer from 1 to 3 ( if there are 3 sound to use)

Set If action if condition integer equal 1 then play Sound 1
Set If action if condition integer equal 2 then play Sound 2
Set If action if condition integer equal 3 then play Sound 3

For attack sounds

Even Issued order targeting an object

COndition Unit type egual X

Action

SE a random integer from 1 to 3 ( if there are 3 sound to use)

Set If action if condition integer equal 1 then play Sound 1
Set If action if condition integer equal 2 then play Sound 2
Set If action if condition integer equal 3 then play Sound 3
 
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