• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!

New profile posts

I change my mind often so samurai will be delayed and I will be editing unfinished model from dead Great Troll War mod from 2006, the model of Black knight.
I'm not commissioned its just my will.
Please use the yellow Edit button at the bottom of your posts and add text there instead of writing one post after another of yours unless it's an important update.
Please stop opening up threads in places where they shouldn't be. Read the forum titles and their descriptions to know where and how to write properly. Thank you.
Please use the yellow Edit button at the bottom of your posts and add text there instead of writing one post after another of yours unless it's an important update.
deepstrasz
deepstrasz
Sadly, still multiposting. Only meaningful updates can pass the 24h post barrier (one post after another of yours).
stalkerfox
stalkerfox
i can't stay that i find those rules to my liking but i understand why the rules against double posting are there
sucks that you can't reply to more than one person but rules are the rules
Thanks for the info!
General Frank
General Frank
You actually can reply to multiple messages in the same post. You just press the reply button on the post you want to reply to, type a reply and then repeat it for the other post(s) you want to reply to as well. It is not apparent and takes some time getting used to, but it works.
Please use the yellow Edit button at the bottom of your posts and add text there instead of writing one post after another of yours unless it's an important update.
Please do not spam the same message. Be a bit more creative, share some thoughts, your experience with the campaign etc.
A few map updates since my official and triumphant return to Warcraft:

  • AoT Dominance: Currently on extended hiatus. I'm not certain as to where I should go with this map so it's future is uncertain.
  • BotFA: A new update is in development for this map, due in no small part to @HerrDave posting a few new models and renewing my inspiration. Big thanks!
  • There and Back Again: Unlikely to be updated in the near future, if at all.

New Maps?
- I might start work on some new LOTR maps. We'll just have to wait and see...
Would you mind sharing some feedback, your thoughts and experience on the campaign, rather than excellent 5/5, please?
Well, I finally finished Torchlight 2.

There's a few things I would've liked to see, but overall it was a great game and I'll definetly replay it one day to check out the other Classes (I played as an Outlander for anyone interested).

Kind of underwhelming ending though, if I'm being honest. Maybe because I was playing on casual XD
Just same old guy who come pass by, seem like FFA ladder-pool is too late to be update now, gotta wait for another season :sad: anyway after saw a glimpse of what they will do. it surely will be fun. I was had taken over 4v4 mappool and now it seem to happen on FFA too someway somehow. I don't understand why either. Anyway anything relate to 4v4 that you want to get it to the competitive mappool level. Feel free to contact me on my discord or dm me here. I can just convince and take it seriously look at it for possibility update if the map isn't too much broken/non_competitive. :goblin_yeah:
I heard that Blizzard will restart the China server again.It's been a long time since I last played BlizzardGame. Now I have forgotten the joy of playing BlizzardGame. I'm afraid I don't love games anymore.
Yo Wa666r, did you ever figure out how to make any of your ais attack launches continue to attack after destroying a building along the way? As i've browsed many forums and code snippets and from what I could tell you were someone who was actively trying to find a fix to this at some point. It's fine if not as its not an overly big deal
Wa666r
Wa666r
Do you have the link where I asked that? Also, I guess. The issue seems to be mainly from using AI editor AI, using Jass seems to make them suicide proper.
FrozenIsopod
FrozenIsopod
Yeah Here [JASS] - JASS Campaign AI 2.0 Im using Jass but you can easily exploit the ai by building a single tower outside of your base. Im converting to the new ai formats though so idk if that problem is still there
Wa666r
Wa666r
Ahhhh, then no. I have not been able to decipher InsaneMonster's 2.0 AI. I just kinda accepted the AI as is. In the future I'll try to learn the 2.0 system.
Expansion packs being more of the same should be something to celebrate, but when it comes to Jensen's Stories that is the same double-edged sword of solid gameplay in service of unsatisfying purposes.

Please try keeping multiposting to a minimum unless the update is really critical or that worth it.
Hi! All your models are super cool! Are you developing dark souls style map? And what do you think about create Malenia like model for WC3?
  • Love
Reactions: FeelMyRash
Gree-D
Gree-D
Thanks, I'm on 1.26a and not developing anything, if someone asks me to animate unanimated Malenia 3D model I can try, but making everything from scratch isn't my thing right now
I was looking at your profile and saw that you indicated that you are a girl.
There are very few female users on this site. :)
And also that you are only almost a year older than me :)
  • Like
Reactions: mukuro14
mukuro14
mukuro14
I don't even know how to enter the page of editing personal data. Yes, I am a 20-year-old female player, but I haven't played for a long time. Blizzard abandoned me and China, and I lost many friends. Now I only visit this website occasionally to see the exquisite models.
  • Like
Reactions: Tuwnew
DREADMAN
DREADMAN
It's very sad...
I also rarely play, I visit this site because "warcraft 3" is my first favorite computer game.
I also started learning model modeling a month ago :)
  • Like
Reactions: mukuro14
mukuro14
mukuro14
Judging from the model you released, your aesthetics are very similar to mine. I also like war puppets, to be precise, muscles and armor. It is best to bring some blood.

The webmaster doesn't seem to grade your model. I don't know why they are so strict. I think you're doing very well. Please cheer up.
Uploading pictures on this website must be through links instead of photo albums. Why?
  • Like
Reactions: FeelMyRash
DREADMAN
DREADMAN
You can create a pastebin, and throw all your necessary photos there, and then by copying links you can show them in messages if file import is impossible, such as in "conversations or personal conversations".
mukuro14
mukuro14
Thank you for your advice. I am an English idiot. I can only rely on AI translation, which is hard for me to understand.At present, if I want to upload some pictures, I have to go through a complicated process.😭
Hi stalkerfox, I just edited my post replying to your post in TSE thread, so I thought I follow up here in case you didn't notice.

In short, I am curious what is the use case you are aiming with the height control capability?
Is there any WarCraft I or WarCraft II models that needs to be done or enhanced (not ported to HD version)?
It has been almost two years since the release of Kathmar Saga, The Journal. How is the development progress of the sequel?
trycex
trycex
Hello!

Sadly we eliminate the idea of continue Kathmaral Saga, we are working in a new project but the progress is a little slow.

We were working in a update to fix some Bugs and balance but do some time limitation I couldn't finish the update.
Brother, the texture format you used in "Knight Woman" is something I haven't seen before, so I can't find a suitable texture.
I hope you can consider using regular texture formats as much as possible, so that I can download the corresponding textures to decorate the model on this website.
Of course, the premise is that it won't increase your workload. If it does, then forget it. I don't want to cause you any trouble.
Footman16
Footman16
Hey I checked the model and it just seems to use .blp for the texture which is pretty standard for classic Warcraft 3 models. If you need to convert it to png, tga etc, I'd recommend using BLPLab.
Hi everyone.

I've umploaded a new version of my map The Reforged Blade.
In there I optimized the script to reduce lags and correct bugs.
I still have a lot of work to do. But that map deserves it :D

I don't know why it was not moved in top of map section... maybe a bug?

I hope you gonna have a lot of fun.

Link:
deepstrasz
deepstrasz
Same with this. I will ask a moderator to merge the threads. Do not make reuploads, instead update.
Hey Turnro!

I've been having a blast playing your campaigns. I'm on my second run of Malfurion's Quest now, it's great.

I noticed you've done some tutorials and am always extremely impressed by the terrain work in your campaigns. I was wondering if you've ever done any terraining guides or plan to do some?

Love your work, man. Keep it up.
Turnro
Turnro
Hi there, nah I've haven't done a tutorial on terraining yet. It's been a while since I've made a video, but will keep it in mind when I get back into it at some point.
greasebag
greasebag
Awesome man, would love to see something like that from you sometime. Your other tutorials were really helpful watches. Keep up the great work!
  • Like
Reactions: Turnro
Hey.
How did you get "Herod wow rip" armor and stuff?
What did you use with other words
Thanks a lot for all your replys 80% of my questions so far since i returned to the warcraft edition envoirement were answered by you with clear and great examples , thank you so much man! :peasant-thumbs-up-cheers:
may I use your glass to make up my robodoll model?
Hello there, I have an issue with your builder event.
I imported it to get the builder when the building is finished, but while reading the replies I learned that it only work for start.
So how to detect at all the unit finishing the building ?
I need it to detect if a building was created through item or not.
In theory, it is very simple : if the builder is a hero -> item, else peon.
But in practice, when a building is done the builder is null...
Your system disabled the only thing I needed at first.
Unless Blizzard finally stops eating glue, I would like to know if I have to find another solution.
I could use a different building ID in the item, but if someone wants a generic behaviour we have to clone EVERY unit in the map !
Bannar
Bannar
The library in question has one job only - detect and fire construction-start event. It's not perfect due to War3 limitations as listed in the thread but aside from those nuances it achieves its goal.

Construction-finish event is a different thing. I believe it has even more nuances to it and is outside of the scope of the library.
In regard to differentiating between buildings spawned via item-order, check IsBuildOrder() [1] and its usage within my ConstructEvent.j.
[1]: war3libs/src/ConstructEvent.j at master · crojewsk/war3libs
FlameofChange
FlameofChange
Thank you for your response.
Looks like I was previously too frustrated to see the whole point, but that's no longer the case.
I figured out a solution myself in the meanwhile.
Hey Tomoraider.
Hope you doing well.
Quick question. Will the series continue from what the last 1 left off or will we get some story that happened before the first 2 campaigns you made?
Hey! Your campaign project looks very interesting. Is there anywhere I could read more about it? ^.^
Galadgod
Galadgod
Right now I'm kinda loaded up with work and college but mostly all the things I upload on the Media are related to that.
I'll try to upload some more things soon.
Right now I'm going to try the different factions in multiplayer matches with my friends, and a lot changed on the campaign as a whole, probably should give a major update to that old thread.
Top